Pet Project

Jul. 2nd, 2024 06:39 pm
vovat: (Default)

It's been ages since I wrote a life update post. I have a draft saved of something I wrote at the end of April, so I'm going to incorporate that, but not lead with it. I think the most significant thing is that Beth's uncle's dog Mabel died last week. She was one of a litter of three, one of whom was adopted by Beth and the third by another uncle; but Clancy stayed in South Jersey when we moved to Secaucus and then Brooklyn.

He's the only one who's still alive, and he's not doing that well. They're three-quarters Chihuahua and one-quarter Jack Russell Terrier, but it's Clancy who shows the latter the most. He's still nervous like a Chihuahua, but he's stocky instead of tiny. Mabel was a sweet girl, if a little too eager to assert her authority when she thought other pets were after her stuff. When Nellie lived there, she took a liking to Mabel and tried to play with her, but she wasn't that interested. So anyway, that's really sad. Poor little Mabel.


The last two times we visited Beth's family, we took both cats down with us. Felix is pretty outgoing when he's down there, but getting him into the cat carrier is difficult. He's surprisingly slippery for such a big cat. The time before last, when we were trying to leave, Nellie hid under a pile of bags, and I'm not sure she would have been able to get out on her own. When she's not scared, she spends a lot of time lying on her side, often in doorways.


On Sunday, 28 April, we made a trip to Great Adventure. We have season passes, and had to get them redeemed. As it was, we got there pretty late, and didn't have the chance to ride much stuff. We were further frustrated by how so many rides now won't just let you leave your stuff on the side when you get on. Two years ago, this was the case with the Joker and Jersey Devil, but I figured that was because they were rides that didn't stop to let the passengers on. But now it's also the case with Superman, which was never like that before. There are lockers you can use at each ride, but they cost money, and that seems like a cash grab. We haven't been back since then, and we need to in order to get our money's worth. The fact that it's been oppressively hot recently has not been conducive to theme park visits. We also want to go back to Knoebels at some point, and to Knotts Berry Farm when we're in California for OzCon.


The Saturday before last was the Mermaid Parade on Coney Island, which we attended despite the heat. It was pretty harsh, but not as much so as I'd heard predicted, so I guess that's something. I always take a lot of pictures and have trouble deciding which are my favorites. I did notice a few recurring themes that I used when sharing pictures on Instagram, including rockets, ships, sharks, environmentalism, and food and drinks.

I recognized the mermaid in the wheelbarrow from last year.

There were also at least two different Ursulas, someone with a bird head and an egg, a family of goldfish, Frog Mario, and Prince with tentacles (Octoprince?).

We had hot dogs from Nathan's before the parade, which worked out a lot better than trying to get them afterwards. There used to be a Nathan's cart near where I worked, but I haven't seen it there since the pandemic. And I saw this guy with Luigi's body and Mario's clothes, but not as part of the parade.

I did get more engagement on Instagram than is typical for me, but I guess I'd also look for pictures of myself if I were in the parade. I'm also on Threads now, although that's basically just an extension of Facebook and Instagram, isn't it? Bluesky is my main Twitter substitute now, and even there I probably post more replies than original thoughts. I pretty much just put links to my posts on actual Twitter these days. (And yeah, I know it's technically not Twitter anymore, but does anyone who doesn't own stock in it call it X?)

I've reached the part in Final Fantasy X where I got to ride an airship and meet this game's version of Cid.

I did take note of something that seems to happen a lot in video games, which TV Tropes calls Gameplay and Story Segregation, where the party's strength in a cutscene doesn't really match up with what happens in battle. You fight several guys with guns on the way to reach where Yuna is being held captive, then one guy with one gun stops the whole group from approaching her. And why do both this and FF9 have a part where your healer is out of commission?

I guess that's all for now. I want to write something about the screwed-up situation in American politics, but that should probably get its own post. For now, I'll leave you with Beth and Slowpoke.
vovat: (Minotaur)

Two weekends ago was Monster-Mania. The problem is that we usually spend most of our time there at the question-and-answer panels, but due to the writers' and actors' strikes, people weren't allowed to discuss their work. They could still be there and sign autographs, but there weren't any panels. Beth had already paid for it, though, so we still went, but didn't spend a lot of time. We walked around the dealer rooms and bought some drawings from an artist named Jen Tracy. She got a haunted one, and I got Tik-Tok.

I also thought her Medusa drawing, which we didn't buy, was really cool. And we watched part of a game show called Curse Your Luck, a play on Press Your Luck with horror movie characters instead of Whammies.

There was a trivia part, but it was difficult for the audience to play along. The screen was too small to read, and the hosts didn't finish the questions if a contestant answered them before they were done reading. We did learn that Friendly's has the mini mozzarella sticks again, at least at the location we went to, although Beth says they taste different than they did before. It's hard to tell, as it's been so long, but I think I got what she meant.

This past Wednesday, we went to Playland, where we both felt kind of sick after going on some pretty tame rides. Beth swears by motion sickness pills, and thinks the ones I bought just weren't up to the task. I also bought more pizza than we could finish, because I wasn't sure how big the personal ones were. And I'm usually capable of eating a lot of pizza. But anyway, it was pretty fun, but there wasn't anything new, although I think it was the first time we rode Catch a Wave. There used to be something quite similar at Clementon Park, where it was called the Falling Star.

I mentioned last year that the Derby Racer seems slower now, and one of the employees confirmed that, although he didn't know the reason why that happened. His guess was that there was an injury. I also mentioned the Old Mill, actually the first thing we rode on our first visit to the park, but I didn't talk about the sign that says it has a "dark and forbidding atmosphere."I guess things have changed since 1929, and dragons aren't as scary when they audibly creak anyway.

I always like to take pictures from the Ferris Wheel, and I guess it's a good thing I'm calm enough about it now, because I used to get really nervous when that kind of ride (not this particular one) would stop at the top to load more people. I'm still kind of scared I might drop something, though.


We've been watching the new Futurama episodes, and from what I've seen and the descriptions of the ones that have yet to air, it kind of seems like they're overdoing the commentary on current events. They've always done that, but not quite that often. I'll wait until I've actually seen the entire season to pass judgment, though. Also, I downloaded the Steam version of Final Fantasy X some years ago and decided to check it out this weekend. There's a guy who ends up 1000 years in the future and befriends a guy voiced by John DiMaggio, which is pretty familiar. I'll probably write more about the game once I've gotten a little further into it or it becomes too frustrating for me to want to continue, as FF8 was.


Finally, tomorrow is Ozma's birthday. How are you going to celebrate?
vovat: (santa)

I guess I'll write about what I did for Christmas, because I'm sure everybody wants to know. On Saturday, Christmas Eve, Beth and I met my family (my mom, sister, brother, sister-in-law, and nephew) at Jimmy John's in Pennsylvania. This place isn't affiliated with the sandwich chain, and I think actually predates it by a long time.

I'd gone there several times when I was a kid, but not in a long time. Their main thing is hot dogs, and they have thick skins, which took me a little getting used to but I got to like them. They have several model trains set up in the place.

And they sell Desert Storm trading cards, which seems kind of bizarre to me, but what do I know?

All of the presents I gave my nephew Calvin were bug-themed, and my sister gave him a bug thing as well. That was kind of a strange coincidence. I received a Wizard of Oz board game and a DVD of the two Tom and Jerry/Wizard of Oz crossovers. I'd heard about them a while ago, but have never seen them. That evening, we drove through the Night of Lights at Creamy Acres, along with Beth's mom, Uncle John, and cousin Dorothea. I prefer doing that on a wagon, since you really don't get as good of a view in a car, and it's much harder to take decent pictures. They were only running the wagons on certain days, however, and that particular day was so cold that I wouldn't have wanted to ride in one anyway.

The previous night, my fingers had gone totally stiff while I was trying to put air in my tires. Then we watched some Christmas-related television, which I already wrote about.

Presents I received on Christmas Day included the first volume of Kirby Manga Mania, Kirby: Planet Robobot for the 3DS, Edward Einhorn and Eric Shanower's adaptation of Euripides' Iphigenia in Aulis, and a little book of Sports Illustrated swimsuit models, which was...kind of a joke, I think? I'm still not entirely sure. Beth gave me Kindle versions of some books about fairy tales, and today I received some other things from her, a T-shirt with Luigi and some Koopa Troopas, a Mario star light, and a stuffed Polterpup. I also got a Porcupuffer from my brother.

I think the cat in the picture is for Beth, through process of elimination, but it's there anyway because it's cute. Maybe someday I'll be able to get all my Mario stuff organized, but we don't have a whole lot of room.
vovat: (Bowser)
Beth and I both had birthdays last week. She's now forty-three, and I'm forty-five. Too bad that's a number that's now closely associated with Donald Trump. I understand some people find birthdays depressing because they're an indication that you're getting older, but that doesn't bother me so much. What does depress me somewhat is that I feel I always let my birthday go to waste, like it's a day when I'm allowed, to an extent, to make things about me and do what I want, but for the most part I don't. This year, we went to the Brooklyn Botanic Garden on Beth's birthday on Tuesday. Strangely, there were still some roses blooming, if usually only a few on an otherwise barren bush.

And there were a lot of squirrels around.

I often find myself taking pictures of plants that have unusual names, or at least ones I consider unusual.

There's a kind of rose called Peach Drift, which makes me think of Super Mario Bros. 2.

After the garden, we went to eat at a Georgian restaurant. We'd ordered from there before, and I really liked the Acharuli Khachapuri. This time, I had Khinkali, dumplings with beef and pork filling; and while the meat was spicy, I still would probably get them again. I guess I tend to associate "spicy" with "hot," as is often the case with Mexican or Indian food, but that's not always the case when it comes to...west Asian? I'm not quite sure what you'd consider Georgia and other nearby countries in that respect. My birthday was Friday, and after work, we went to a Hard Drive comedy show in Manhattan. A lot of the jokes were video game related, including a presentation of world events interpreted through gamer culture, but the comics covered other topics as well. The music before the show included the training music from Punch-Out!! and the surf version of the Chocobo theme.


I'd looked up the guitar tabs to that, the main Super Mario tune, and the overworld music from Super Mario World; and play them occasionally for fun. It might not be a bad idea to get a video game music book. I got Beth Mario and Zelda piano books a few years ago, but we don't really have room for a keyboard right now, and the notation doesn't really translate well to a different instrument, or at least it doesn't for me. I'm still technically taking guitar lessons, but scheduling problems means I haven't actually had one in a while. The place I go, which is right down the street, is more focused on kids, and there's a lot of turnover for the instructors. Anyway, after the show, we ate at Katz's, which was nearby. We'd only been there once before, although I've occasionally gotten food at their stand in the mall in between. It's kind of stressful with all the different lines and instructions, and both times it was so crowded that we had to hold our trays for longer than I was comfortable with. That said, it was much less crowded than it had been when we passed the restaurant on our way to the show, and there were lines outside the building. The food is quite good; I had the same thing I think I did previously, a half pastrami sandwich and chicken noodle soup.

We had another sort of combined birthday dinner yesterday at the Olive Garden. As birthday presents, she gave me a kalimba, the new Pixies album, and the Super Mario Bros. Encyclopedia.

Last week was kind of a weird one at work, as my office is changing locations. The new place isn't far away, and it's actually one subway stop closer. I know I'd heard about the move prior to the pandemic, but they had to delay it a few years. Aside from that, I'm constantly wishing for more free time, then wasting it as soon as I get some. It's kind of annoying because there's so much I want to do and never get around to. That's especially true of writing. But I think a lot of it isn't just having time, but the general idea that there isn't anything I have to do for a significant amount of time. I'm so hung up on upcoming obligations even if they don't turn out to be anything big when they actually happen. I've gotten back into playing a lot of Sims 4, and one of the expansion packs I installed gives all of the Sims fears that don't always make a lot of sense. I'd kind of think only the ambitious ones would be concerned about being in dead-end jobs, but no, it's all of them. Interesting idea, I guess, but not all that practically executed. I try to check in on Animal Crossing once or twice a week, preferably on Saturday evenings so I can get a new K.K. Slider song, but as of late I've often been busy around then. I feel like I've gotten to the point where I just keep seeing the same stuff over and over again, except for the few things I still need to complete collections. I didn't get a chance to play on my birthday, but the neighbors did wish me a happy belated one yesterday.
vovat: (Bowser)

Last weekend was the Monster-Mania Convention in Cherry Hill. Beth and I have been to most of these, and there's not as much to say about them anymore. It does seem like they're downplaying the question-and-answer panels, and while I get that this is time when the guests aren't able to sell stuff, they've always been the main thing we do. The first three were only a half hour each.

First was Roger L. Jackson, the voice actor behind Ghostface in the Scream films, as well as Mojo Jojo in The Powerpuff Girls, Doc Brown's father in the Back to the Future game, and the talking mucus creature in Mucinex commercials. He actually did voices throughout the panel, which was pretty cool. I've only seen the first Scream, and there are supposed to be more guests from the series next time, so maybe I should get caught up on that.

Next came Ray Santiago and Dana DeLorenzo from Ash vs. the Evil Dead, which I've never watched. I'm not against watching it, as I liked the original Evil Dead movies (Beth didn't, for what it's worth); but as it was, I didn't get much out of the session.

Jeffrey Combs and Barbara Crampton, who were in Re-Animator and a few other films together, did the next panel. Barbara was in the back of the room (with her daughter, I think) before it started, and she walked past Beth and said, "Excuse me" on her way. We saw Re-Animator, but it's been a while. What I remember best was Jeffrey talking about how they were filming Castle Freak in Italy around the beginning of the O.J. Simpson trial, and there was a headline referring to O.J. as the new Othello. There was a wait before the next panel, and everyone who wasn't a VIP had to line up in the cold. I suspect they didn't alter the plans after they found out it was going to be below freezing. Fortunately, it wasn't for that long.

The panel for Dexter, had Erik King, C.S. Lee, and David Zayas, but not Michael C. Hall, even though he was there. Although I didn't actually look around the autograph rooms, apparently Anthony Michael Hall was at the convention as well, and I have no information as to whether anyone mixed them up. I remember, some years ago, someone told me I looked like Michael, which probably wasn't meant unkindly, but I'm not sure what I think of being compared to a guy known for playing a serial killer. I've never seen Dexter, but the panel was a pretty big draw.

Finally, we had four people involved with the Friday the 13th franchise: Warrington Gillette, Derek Mears, Steve Miner, and Kane Hodder. Warrington was the original Jason in Part 2, but the story I've heard is that he didn't want to do the stunts, so Steve Dash took over the role. Dash was a pretty regular Monster-Mania guest until his death a few years ago, and I don't think Gillette was before, and I have to suspect that wasn't a coincidence.

Masks and vaccinations weren't required at the convention, and I'm not sure that was the best idea, especially considering how tightly packed the seats were, but the authorities have long since stopped pretending to care. I didn't particularly want to wear a mask for that long anyway, but I would have if it had been recommended; I don't feel qualified to make these decisions for myself. As of last week, we no longer need to wear masks at our desks at work, although they're still required when dealing with the public and recommended in the hallways. The desks aren't that close together, and there aren't that many people in my office, so that's probably a good compromise. They still require masks on the subway, but I miss when they were uncrowded, although I guess the MTA wouldn't. It's weird how, even though mask rules stuck around for a while, everybody basically just stopped insisting on social distancing, I guess because it was difficult to enforce. I'm sure it was pretty much impossible on the subways.

Today is Pi Day, and five days ago was Mario Day, although both of those only work with the American way of writing dates, which really doesn't make a lot of sense. Speaking of things we do differently here, I just recently saw something online about how the letter pi is actually pronounced pretty much the same as our P in Greek. I've also seen people insist that omicron is pronounced with a short O, but Duolingo always uses a long one. So does Lrrr, for that matter.

Of course, it's pretty standard for foreign words to be pronounced differently when incorporated into another language, but while it's sometimes because a sound really isn't used in the new language, other times it seems totally arbitrary. But since the English P can also be used as a variable, maybe pi is pronounced differently on purpose. I didn't think until today to look up why that's what the number is called, but according to Wikipedia it's short for periphereia, meaning periphery or circumference. By the way, I also understand they skipped over xi when naming COVID variants so people wouldn't associate it with Xi Jinping, even though it's pronounced totally differently. They only ever talk about the really prominent variants on the news anyway, so it kind of seems like they went right from delta to omicron.

I actually did play a bit of a Mario game on Mario Day, specifically Paper Mario: The Origami King. I beat the Scissors on my second try, took a few to get through the first-person shooting segment with the airship cannon and the paper planes, and still haven't gotten through the part with a bunch of origami troops chasing you through a volcano.

There are too many ways to die instantly in this part of the game. Still, I haven't totally given up. I mean, I eventually finished that river rapids section. I realize that trying something until you get it right is a standard part of video games, but it can be so frustrating. In Animal Crossing: New Horizons, I finally managed to get some star fragments after looking up how to wish on shooting stars. I also have some Pisces fragments, but Celeste hasn't given me a recipe that uses those. I checked up on where I left off on Final Fantasy IX, and I'm up to Deathguise, one of the last few bosses. He totally kicked my party's butts, though, so I'm going to have to level up some more before trying that again. From what I've seen online, he's kind of a wake-up call in that respect. And because I apparently don't have enough games already in progress, I started on Dragon Quest Builders, which Beth gave me for our anniversary.
vovat: (Woozy)
I turn the Answer to Life, the Universe, and Everything today. Forty-two is a number Lewis Carroll used a lot as well, and I've written on the topic of recurring numbers before. Friday was Beth's birthday, but I couldn't think of anything to give her. I did order a few things, one of which came today, but she's gotten harder to shop for, as she already has a lot of books and buying DVDs isn't really necessary anymore.

To go back even further, on Wednesday, we saw a presentation on Halloween at Green-Wood Cemetery, which I have to wonder if they had to delay for some reason. It was pretty interesting, and the presenter brought some old decorations with her. One thing I particularly recall is how older decorations often focused on the harvest, while now the only real remnant of that aspect of the holiday is the pumpkins. We went to Friendly's on Friday, then to the Olive Garden on Saturday and Applebee's on Sunday. Today, we went to Pizzeria Uno, which isn't all that exciting as it's right around the corner and we go there fairly often, but I couldn't think of any better ideas. I really don't think the shrimp and crab dip is as good as it used to be, though. There are apparently no longer pieces of shrimp in it, unless they just messed it up that time. Maybe next time we can try the garlic bread instead. As for my presents, Beth gave me St. Vincent's MassEducation, Kirby's Extra Epic Yarn for 3DS, and a book of Dragon Quest illustrations; her mom gave me some shirts; Uncle John gave me Volume 1 of the Final Fantasy Ultimania Archive (the one covering the games I'm more familiar with, I through VI); and my brother gave me FF and DQ mangas.
vovat: (Victor)
Beth and I went to the Mercury Lounge last night to see Rasputina. I'd never been there before. There are a few bands I like that used to play there, but it's a small venue and they outgrew it before I saw them live. They Might Be Giants did several shows there around when they were putting together their 1996 album Factory Showroom. Anyway, the opener was Ryder Cooley, who's in a band called the Dust Bowl Fairies, but this time she just played solo. She had backing tracks, and played accordion and saw, the latter of which she held in her legs.

It seemed a little weird, but I guess I've never put that much thought into how saw players usually hold them. I believe the first time I saw a saw played as an instrument was at a show by some German musicians I saw with my junior high German class, and I don't remember at all how they supported it. Cooley showed up with a taxidermy goat head on her back, which she hung near herself later in the set. She also played in the main set, accompanying Melora Creager on saw, shakers, and tambourine. As with other Rasputina shows I've seen recently, but unlike ones back in the day, Melora was the only cellist. There was also a drummer, so it was a three-piece band this time.

They played a good mix of songs. Rasputina's setlists tend to vary quite a bit, maybe partially because I don't usually see them more than once on the same tour, but also because I don't think they have any big hits they feel obligated to play every time. Melora asked the entire audience to sit down on the floor, which we did, and it wasn't that comfortable, especially considering the size of the crowd. Everyone around me was really friendly about it, though. I guess that's the sort of oddity you just go along with. It was one of the few times where I was relieved to stand up, the others usually involving riding in a vehicle for a long period of time. Melora wasn't as straight-faced with her weird banter as she often is, and commented on how absurd some of her introductions were.


After the show, we went to Katz's Delicatessen for the first time, as it's right down the street. Houston Street is the one that divides the numbered streets of Manhattan from the area farther downtown where they all have individual names. I'm digressing here, but I'm a bit fascinated by patterns in street names and how they got that way. The grid of numbered streets was established by the Commissioners' Plan of 1811, and I'm not entirely sure why Houston was used as the boundary, although it looks like it might be because the area south of that already had an established street system, albeit a somewhat haphazard one. It also didn't include Greenwich Village, which wasn't part of New York City at the time. Anyway, at Katz's, I had chicken noodle soup and half a pastrami sandwich, while Beth had an open-faced brisket sandwich with fries and cole slaw. I don't care for cole slaw myself, but Beth said it was really good.

The food is expensive, but they give huge portions, so you basically get your money's worth. I'd heard about that, so it's one reason I went with just half a sandwich, aside from that being part of a special. The food was excellent, but be forewarned that you should either be really hungry or prepared to take something home. Oh, and I saw Ryder Cooley eating there as well.

I've gotten back into playing The Sims 4 in the past few days, and I honestly feel a little guilty that I'm neglecting other video games that actually have a defined endpoint. I played through Glory of Heracles up through Troy, where the difficulty seemed to ramp up quickly; it was never all that hard before. And in Final Fantasy IX, which I have on my PC, the part where Kuja forces you to go to the Forgotten Continent was kicking my ass. I always have plans to do so much when I'm not working, but they often go awry. Even fun things can be frustrating if you're not in the right mood.
vovat: (zoma)
Okay, so what is there to say? I'm nervous about moving, which we're going to have to do soon. One of our friends, one of maybe three people in the city who ever invite us to anything, is moving across the country. We went to her farewell party at a karaoke bar last week, but neither of us sang anything. I wasn't really that fond of the setup or the selection. Speaking of performing, I've been asked to participate in a few panels at the upcoming OzCon, which is cool. It's weird because I'm really socially awkward but don't so much mind public speaking. I'd rather not watch any audio or video of myself, though. I was thinking recently how I don't do well with embarrassment, and I guess nobody does, but some people can laugh about embarrassing moments in their past. For me, even if it's something fairly minor, it still usually bothers me when I think of it later on. I'm pretty open about my flaws, but I don't like to give specific examples. I've made thoughtless offhand comments in the past that really bothered people, and I do genuinely want to be liked. I guess even more than that, I want to be appreciated. Whenever I see comments about cutting out toxic people on social media, they have a valid point, but I tend to be worried I'll be one of the ones cut out, and it bothers me more than it probably should. Not that I think I'm toxic, but nobody thinks that of themselves. Even Britney Spears was singing it about another person. I've occasionally been blocked on Twitter, not realizing it until I replied to something. I've never known it be by someone who actually has any idea who I am, but it still bothers me that I'm apparently that annoying. Or are they just the sort of people who overdo blocking, or who have been trolled so much that they just do it without thinking? I wouldn't be offended if Donald Trump blocked me, although he's apparently breaking the law by doing so, at least if he does it with his presidential account. It shouldn't amaze me how many people still support him, or at least don't actively oppose him, but it's really depressing.

I probably would have gone to the Mermaid Parade on Saturday if I'd been in town. Amanda Palmer was the Queen Mermaid, which I still kind of think should be Queen Salacia, although that makes her sound like a salty bitch. I was away, however, celebrating my uncle-in-law's seventieth birthday by visiting the Cape May Zoo and eating at Red Lobster.





That night, Beth and I watched the XTC documentary This Is Pop, but I think I'll make that its own post. I also finally beat that smug jackass Marcello in Dragon Quest VIII, and I think I'm near the end of the game.

That doesn't necessarily mean I'll finish soon, though; there are several games where I basically gave up after repeated deaths in the final dungeon. I started playing Final Fantasy IX on PC, but haven't really gotten anywhere yet. It's weird using keyboard controls since I'm so used to playing RPGs on consoles, even though they were on PCs first. And it seems like my characters are dying a lot, although resurrection isn't that difficult. I'm probably going to get Dragon Quest XI for PC, since there isn't going to be a 3DS release outside Japan.
vovat: (Woozy)
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"Gaming system game"? That's a bit awkward, Writer's Block person. Anyway, I have to say The Sims 3, which I've played as recently as yesterday. It's getting a bit tedious at this point, but I'll bet if I started playing again I would do so for several hours. I'm also playing Final Fantasy III on the DS, but I've found the caves I had to explore recently to be more irritating than fun. I now have the key to the Kingdom of Eureka, so I'll have to see how that works out, but I'm not sure when I'll do so. I tend to play console games more when I don't have computer access. Finally, I've started on Golden Sun for the Game Boy Advance, and will probably write about my early impressions this week. My obsessive-compulsive mind has had a bit of difficulty figuring out when to write about games (i.e., how much should I have finished before writing?), but I'm currently favoring an entry on my first impressions and then a later one when I've either completed the game or gotten as far as I can. Since I play mostly role-playing games, they tend to be a bit on the long side.

Today is L. Frank Baum's birthday, and if you look here, you can find a podcast of Baum's short story "The Littlest Giant," in which I do the voice of the Giant King Goola. I have a pretty high voice, not all that appropriate for a giant, but Jared lowered my part and added echo, so it sounds a lot better than I would on the fly. And if you're interested in stuff I've done (and I hope you are), I also contributed to the 2012 issue of Oziana.

I had a dream I was back in second grade, with my original second-grade teacher. There was some quiz on several subjects, including the Smurfs. I was doing pretty well on it, but didn't have enough time. The dream unraveled when I realized the premise made no sense. So why second grade? I don't know. In some ways, that was the last time I felt I fit in with my classmates. I'm not sure I totally did, but I least I was comfortable with them. It was also the last year I really had a birthday party. So I guess there's a bit of nostalgia there. Not that I have any desire to be a child again, but I do want to recapture the best parts of my childhood. Another dream had Amanda Palmer calming me down when I accidentally wore mismatched socks to work, which kind of sounds more like an after-school special than a dream.
vovat: (Bowser)
Born to Ride - Mario and Luigi are trying to install a sink in the Dome Castle. Well, at least they call it a castle, even though it doesn't appear to be an actual seat of government, and doesn't look much different from the other dome houses. Maybe the Princess refused to live in a building that wasn't a castle. They use bamboo for the plumbing, but Yoshi eats it. So the brothers yell at him, and he runs off and meets up with a motorcycle gang called the Dino-Riders. There had been a line of toys and cartoon series called Dino-Riders a few years prior to this, and they were also dinosaurs on motorcycles, so I suspect that's where they got the name. There appear to be only three members, the leader Duke, the big dumb guy Rock, and the biker babe Lulu.

I have to wonder how they obtained their bikes when Mario just introduced the wheel to Dinosaur Land a few episodes ago, and also what they run on, but these issues are never addressed. The Dino-Riders think Yoshi is a wimp (gee, I wonder why), but when they find out he knows the Mario Brothers, they pretend to be his friends so that they can get their hands on the plumbers. Their intention is to give them to King Koopa (who, by the way, doesn't appear in this episode) for the reward money. Why would Bowser bother offering a reward when he's had the Marios imprisoned approximately fifteen billion times before, and they've always escaped?

Well, anyway, the Dino-Riders spring their trap at the Tar Pit Milk Bar, and offer the brothers something called Goomba Quiche as their last meal. Mind you, a quiche is a pie, and this food clearly isn't, but I guess I should be impressed that dinosaurs can cook at all. When Yoshi finds out he's been had, he takes one of the Dino-Riders' bikes to get the Princess, and the two of them free the Marios. What follows is a chase sequence with Mario and Luigi on one motorcycle, Yoshi and the Princess on another, Rock on a third, and Duke and Lulu on a fourth. (Lulu, by the way, spends the sequence doing her nails. Women! Especially talking dinosaur women!) There were only three bikes in previous sequences, so I'm not sure where the fourth one came from. Also, we see Yoshi push over one of the Dino-Riders' bikes to gain some time, but they pick up TWO toppled motorcycles. Sloppy animation, anyone? The chase scene is accompanied by a song that sounds enough like "Born to Be Wild" for the audience to recognize it, but far enough from it that they don't have to pay any royalties. Rock falls into a pit of flaming magma and the other two Dino-Riders crash into a wall of blocks, yet they're all okay about a minute later. To make a short story even shorter, the good guys get away through a warp pipe, and the Dino-Riders don't bother chasing them anymore. Then Yoshi plays a hilarious joke where it looks like he's eating the plumbing again, but it's actually just an unrelated piece of wood and the sink works just fine. Oh, Yoshi, you regular cut-up!

The Fractured Fantasy of Captain N - Well, here it is, the last episode of Captain N, and it resolves absolutely nothing. Another interesting thing about this one is that I believe it was the only animated version of Final Fantasy that existed for a while. Eventually the Japanese turned out some anime based on the series, as well as a movie that doesn't appear to have anything to do with the games beyond its name, but those were later. The plot of this Captain N episode is based on what I still tend to think of as Chapter 2, because that's how the ElfLand part was identified in the old Nintendo Power strategy guide. It starts with Princess Lana going to have lunch with the Prince of ElfLand, who's an old friend of hers, and taking along Kevin, Mega Man, and Kid Icarus. (I guess Simon's reputation preceded him, and he wasn't invited.) Kevin is jealous of the Prince for some reason that isn't fully explained, and this jealousy is exploited by Astos.

Yeah, that guy. The dark elf hypnotizes Kevin, causing his irises to disappear and his voice to become robotic. He uses a potion to put the Prince to sleep, then goes off with Astos to train his warriors. He uses his Power Pad and Zapper in this training, because the warriors all have Power Pads and Zappers of their own, and can hence imitate his movements. No, wait, they don't. Lana, Mega Man, and Kid Icarus meet up with the witch Matoya, who in this cartoon isn't blind.

Her crystal still exists, though, in the form of the Light Crystal, which can reveal people's true selves. It turns out that Astos stole it from the witch, so the heroes sneak into the villain's castle with the time-honored method of disguising themselves in uniforms that just happen to cover the entire body. Lana uses the Light Crystal to break the spell on Kevin, and it also reveals the true forms of Astos and his henchmen.

I think I see now why the soldiers insisted on wearing full-body armor. The four heroes escape from Astos' castle, but leave the villain himself alive and kicking. Matoya uses an herb to wake the Prince, and Kevin says he's learned his lesson and is no longer jealous.

As I said, this was the last Captain N, but there are other Super Mario World episodes. When the show first aired, these Mario cartoons were accompanied by shortened versions of Captain N episodes from the first two seasons. Since there was no point in including these in the box set, the entire rest of it is Mario.
vovat: (Default)
I don't mean people who pirate software, but rather pirates who appear in video games. There are many of these, but I'm choosing to focus on two of my favorite game franchises, Final Fantasy and Mario.
Read more... )
vovat: (Polychrome)

Today is both Arbor Day and Walpurgis Night, two holidays to which I've never put a whole lot of thought. Frankly, I'm not quite sure why, if we already had Arbor Day, we really needed Earth Day, especially in the same month. Did the creators of Earth Day think Arbor Day had gotten too commercial? I know I'm sick of how you can't walk into a store at this time of year without finding racks of Arbor Day cards, green and brown M&M's, and novelty oak trees that play Joni Mitchell's "Big Yellow Taxi" when you clap your hands. And what about that annoyingly commercial mascot, Millie the Lonely Maple, the source of a song by Johnny Marks and a Rankin-Bass stop-motion special? Anyway, I hope you planted a tree today, because I didn't.


As for Walpurgis Night, it's actually named after St. Walpurga, the eighth-century English missionary to what is now Germany. It really sounds, however, like it should be some kind of creature that's part walrus and part something else. Maybe a cross between a walrus, a cat, and a jellyfish. If I knew how to draw, maybe I'd come up with my own depiction of this monstrosity, but I don't. Maybe one of my fans could do it, if I had fans. Anyway, in Germany, it's regarded as the night when witches meet for their crazy celebrations on the mountain known as Brocken or Blocksberg. I don't think you see as much of that here. America has a reputation of being unfriendly to witches, what with the stories of witches being burned alive by the Puritans in Salem. This, however, is entirely untrue. The Puritans actually HANGED witches, which is an important distinction. Hanging leaves the body intact and able to be resurrected with a spell like Life 3 from Final Fantasy VI. And really, what self-respecting magic-worker WOULDN'T take such a precaution before going to the gallows? The only problem was the people they were hanging WEREN'T witches, but simply unpopular people. Perhaps witch hunts were yet another case of the popular kids attacking the nerds. You know, the eggheads who thought medicine was more effective than a Hail Mary for curing disease.


Since it's past midnight, I guess that means it's technically May Day, which was widely regarded as the first day of summer before everyone became sticklers for the solstice. I'll be sure to celebrate by dancing around the maypole and watching that Rankin-Bass classic, Bella, the Beltane Bellbird.
vovat: (Minotaur)

With all the writing about Final Fantasy VI I've been doing, you'd think I've actually played the game again recently, but such is not the case. It's just that one thing leads to another, and posting about Ultros and Siegfried made me think of another odd character in the game, this time a playable one who actually makes his first appearance in FF5. This is the gender-ambiguous mimic Gogo, who teaches Bartz's party the Mimic job class. The only way to defeat him (I'm going with male pronouns for the sake of convenience, even though we have no idea whether the character is male, female, or neither) is to do nothing, thus mimicking him. If you try attacking, he'll wipe out the party in a few short moves. After the fight in the sunken Walse Tower, Gogo will leave through a magic portal to the Cleft of Dimension.


In FF6, the party encounters Gogo on a small, triangular island known simply as Triangle Island. Well, to say he's "on" the island isn't quite accurate. The island is inhabited by giant worms known as Zone Eaters, which swallow people and thus send them into some kind of pocket universe.

There are a lot of traps in there, as well as green-clad guards who try to knock you off a bridge. My brother referred to the guards as leprechauns, and that stuck with me. Anyway, once you make it through the dungeon, you can recruit Gogo as a member of your party. His skill is in imitating the moves of the last player, which is basically what the Mimic class in FF5 entails.


There has been some speculation as to the identity of Gogo, some of which is discussed here. A popular theory back in the day was that he's actually Setzer's old girlfriend Darill, whose airship crashed on an island similar to the one where Gogo lives. A less popular idea is that he's Emperor Gestahl. I believe much of this speculation came from a time before FF5 had been officially released in English, so perhaps the speculators didn't know the same character had appeared in a previous game. That seems to me to make it less likely that Gogo is a character from earlier in FF6 under an assumed identity, but it's always possible that there's more than one Gogo. After all, with all that clothing, who can tell?

Personally, I'm interested to know if there's any connection between Gogo and Lady Gaga. They seem to have similar fashion sense.
vovat: (Minotaur)
All right, I think it's about time for my post on Siegfried.


No, not THAT Siegfried, but the character in Final Fantasy VI. who presumably has his roots in the Sigurd of Norse mythology.

He makes a few appearances, suggesting that he might turn out to be important, but he really isn't. Not as far as we can tell, anyway. He first shows up on the Phantom Train, where he introduces himself as the world's greatest swordsman. He doesn't live up to his boasts by any means, however, as he's actually quite wussy. He does manage to escape with a treasure, though.

As I mentioned last week, Ultros makes a reference to him when attempting to steal the golden goddess statues. That would suggest that the two of them know each other, but Ultros gets around so much that I would imagine just about everybody knows him. On his next actual appearance, he follows Edgar and his gang of thieves into Figaro Castle, taking much of the treasure he finds along the way. After that, he spends the rest of the game in the Coliseum, where he's a quite formidable opponent. His attacks include the damaging Metal Cutter and Hyperdrive.


You can talk to Siegfried outside battle, and he mentions that an impostor has been pretending to be him. With only three appearances, however, it's difficult to tell which ones are real and which fake. The Siegfried on the Phantom Train might be the impostor, since he's so weak, but it's also possible that he just leveled up a whole lot after that. When he appears on the train, he's referred to as "Zigfried," which is presumably how he'd pronounce it if he has the German accent hinted at by his name. This could also be an indication that he's not the real McCoy, though. I understand that the Game Boy Advance version of the game cuts out the impostor reference entirely. Maybe it was something the game developers wanted to do more with, but there wasn't time and/or space.

Not surprisingly, the fake Siegfried has been the source of some fan speculation. I remember seeing a few suggestions that the impostor could be Baram, Shadow's former partner in crime. I don't know that there's much reason for this identification other than that they're both characters with names but little development, though. On the other hand, Baram was a train robber, so that could explain why you come across him treasure hunting on the Phantom Train. I also remember one person on the alt.games.final-fantasy newsgroup promoting the idea that Locke could have been disguising himself as Siegfried while not under the party's control, although I forget his reasons. I guess this would mean the Siegfried on the Phantom Train was real, though, since Locke was in South Figaro at that point.

Being intrigued by the character of Siegfried in the game, I decided to do some research on the figure, partially to see if it could give me any indication as to the mysteries surrounding him in the game. It didn't, but I still found out some interesting stuff. My first reading on Siegfried was a book from the school library, which told the tale of the legendary hero in a manner that reminded me a bit of Arthurian lore. I wrote the story "Siegfried in Oz" using this version of the character, but I later found out that there were many different takes on the character's adventures. They had elements in common, but some parts differed considerably, like the history of Siegfried and Brunhilda. Considering the general opera theme in FF6, what with the opera house being a considerable plot device and one of the major kingdoms being called Figaro, the Siegfried in the game might be intended as a reference to Wagner's Ring Cycle, in which Siegfried plays a major role. In fact, it's the title of the third opera.


I actually said a bit about Siegfried in a past entry, focusing on his near-invincibility. As for the Oz story, I've been planning a longer tale based on my main ideas from it, with Siegfried replaced by an ancient Ozian hero of my own making.
vovat: (wart)

One of the most interesting recurring enemy characters in Final Fantasy VI is the purple octopus Ultros, known as Orthros in the Japanese version. Since Orthros is a two-headed dog from Greek mythology, I couldn't really say why the designers would think it an appropriate name for a sea monster. Oh, well. Ultros shows up to fight the heroes four times during the course of FF6, and doesn't appear to have any loyalty to the Empire or anyone else. He's just a hungry, sass-mouthed nuisance. He's generally played as comic relief, and makes a lot of quips both in the battle and out of it.

He first shows up to fight on the River Lethe, and next at the opera house, where he plans to drop a heavy weight on the star of the show.

Interestingly, his dialogue in this scene includes, "You've changed! Did you miss me?", despite the fact that it's entirely possible you're fighting him with entirely different characters. The group fighting Ultros on the first encounter consists of Terra, Banon, Edgar, and Sabin. During the opera scene, Terra is out of commission and Banon no longer playable. Edgar and/or Sabin could be in your party, but neither one is required. The third fight occurs in the Esper Cave, where the octopus tries to steal three golden statues, claiming it will make Siegfried jealous. Siegfried's role in this game is mysterious, so how he knows Ultros and why he'd be jealous of the statues is never explained. I think his story might be best saved for another post, though. This time, he runs off when Relm paints his picture, proving how ugly he is.

The final Ultros battle is on the airship, proving that the sea creature is somehow equally at home in the sky. This time, he brings along his partner Chupon, who in Japanese was known as Typhon, after the wind god. According to his Final Fantasy Wiki page, "Chupón" is Spanish for "sucker," so I guess the English translator wanted to work in an extra joke.

Chupon's specialty is sneezing, which he uses to blow the party off the ship. Both of these villains reappear in the Colosseum in the second part of the game. Ultros is working as a receptionist, and Chupon fights anyone who wagers a common item.


I'm apparently not the only one who found Ultros to be a memorable character. The octopus made cameo appearances in several other games, and I recently came across this Japanese pop song about him. Oddly, it uses both his English and Japanese names, but I guess that's pretty common for Japanese lyrics.
vovat: (zoma)
I've often seen the idea expressed that, when writing fiction, evil characters are more fun to work with than good ones. This isn't always true, but it does hold some significance in the world of literature based on the Bible. It seems, for instance, that Dante really didn't have his heart in describing Heaven so much as he did in detailing the torments of Hell. The traditional cultural view of heavenly angels is kind of dull, often simply consisting of their sitting around all day playing harps and singing songs of praise to God. In Islamic mythology, they don't even have free will. There's actually a fair amount of interesting angel lore (check out the Archangel Michael, for example), but popular culture hasn't really picked up on it so much. On the other hand, demons have really captured the imaginations of theologists and writers, and indexes and grimoires through the ages have depicted many of them as fascinating and ferocious combinations of human and animal features. Here are profiles of some of the more frequently recurring demons:


Abaddon/Apollyon - Mentioned in the book of Revelation as the angel who rules the abyss, the former is the Hebrew form of his name and the latter the Greek. He commands the bizarre locusts that plague the world. Earlier references to Abaddon use it as the name of a place, with Revelation being the first indication that it's also the same of a specific character. Mind you, personifying places is common in ancient lore, and Abaddon is mentioned as hearing things in the book of Job, so maybe the author of Revelation thought that turning the place into a person (well, sort of) was a logical step.


Asmodeus - This demon is a major player in the apocryphal book of Tobit, in which he kills seven successive husbands of a woman named Sarah (not the same Sarah as Abraham's wife in Genesis). It's been held that Asmodeus killed the husbands because he wanted Sarah for himself, which is why he came to be associated with lust and carnality. Sarah's eighth potential suitor, Tobias, drives off Asmodeus with the scent of a burning fish heart and liver (he must have had a very sensitive nose, which makes me wonder how he could live among the burning sulfur usually identified with Hell), and the angel Raphael binds him. The character also shows up in the Talmud and the apocryphal Testament of Solomon, which show him as more mischievous than purely evil, and as on somewhat friendly terms with Solomon himself. The king is said to have tricked Asmodeus into helping him build the temple, and the two of them switched places for a little while. Really, I don't think the picture of him that I included above makes him look so much malicious as just somewhat miffed. Hey, I would be too if I had to share my body with all those animals! In addition to being the demon of lust, Asmodeus was also identified in the Malleus Maleficarum as keeper of the gambling houses of Hell. I wonder if the house always wins, or if it's like that Twilight Zone episode I never saw where the guy realizes he's in Hell because he always wins and that's boring.


Astaroth - As far as I'm concerned, it's hard to think of a more occult-sounding name than this. The name was actually derived from that of the goddess Astarte or Ashtoreth, whose cult was a major competitor to that of Yahweh in the days of the Jewish kingship. Oddly enough, the demon is pretty much always referred to as male. Maybe he used to cross-dress when appearing to the Phoenicians. He's identified as Grand Duke and Treasurer of Hell, because it only figures that the worst place in the universe would be hierarchical and bureaucratic. (Then again, that's also how some theologians portray Heaven.) He's also incredibly well-learned, and can converse knowledgeably on just about any subject. Unfortunately, he has really bad breath, so you'd probably need to use some nasal protection when picking his infernal brain. Astaroth is usually identified as ugly, but some sources actually call him beautiful.


Beelzebub - Sometimes given as an alternate name for Satan himself, but identified as a Prince of Hell when seen as a different entity. His name literally means "lord of the flies," but I've seen speculation that that this name might actually be a play on "Ba'al Zebul," or "Lord of Heaven." "Ba'al" was the Canaanite word for "Lord," and was the name given to one or more of their gods. Since the main source we have for Canaanite religion is from their enemies, the name has taken on a negative connotation, although historical data suggest that Ba'al and Yahweh really had a lot in common. I guess it comes back to that whole thing about your worst enemies often being the ones who believe ALMOST what you do. There are a few references in the New Testament to a figure named Beelzeboul as Prince of the Devils, and some of Jesus' critics accused him of exorcising demons with the power of this infernal prince, rather than God. In later demonology, Beelzebub was identified as a cherub who served as Satan's lieutenant in his rebellion against the Almighty, and as a Prince of Hell after being cast out of Heaven.


Mammon - The identification of this name with an individual being presumably didn't originate until later than many of these other demons. It means "money," and is used as an indication of greed, as in Jesus' admonition that someone cannot serve both God and Mammon. Since this statement personifies Mammon, it was only a matter of time before it came to be the name of a demon who represents greed. In the Middle Ages, he was viewed as the demon of avarice.


Pazuzu - While not generally included on lists of Judeo-Christian demons, I'm including him here because of his significance in popular culture. This was the name of the demon in The Exorcist, as well as boss monsters in both Dragon Warrior II and Final Fantasy Mystic Quest, and Professor Farnsworth's pet gargoyle in Futurama. He was a wind god worshipped by the Assyrians and Babylonians, being associated most closely with the southwest wind. While a rather unpleasant being himself, he could be invoked to drive off other evil spirits.

I could probably keep going with this, but I think six of them are enough for one post. (Hey, and six is the number of the Devil! I didn't even realize that was how many I had listed until I just counted them.) If you're interested in further research on this topic, however, here are a few of the sources I consulted:
Demons Central
Demons A-Z
Wikipedia's list of theological demons
Demon Names
vovat: (Polychrome)
I sometimes get the desire to play The Sims 2, but even though it's installed on my computer, I don't have up-to-date game data. I THINK I might still have it on my old hard drive, but I haven't yet gotten around to getting stuff from that old computer. Is there an easier way to do that than actually hooking up the entire computer? (Since no one answered this question the other times I asked it, I assume it'll be the same this time, but I figure I might as well give it one more shot.) It's probably not a good time to install it now anyway, since I'm working full-time this week, and have other stuff to do as well. Really, even playing another video game is more productive, since at least those tend to have actual goals. But anyway, I do think of the series every once in a while, especially when I see someone mention Bella, the main character (and I use that term loosely, as I hear she really doesn't HAVE much character beyond wanting a man) from Twilight. It always makes me think of Bella Goth from the games, who seems less likely to take crap from abusive supernatural creatures. She's a pre-made character in the original Sims, mysteriously disappeared as of The Sims 2 (most likely abducted by aliens), and apparently a kid in The Sims 3. No, she wasn't mysteriously de-aged, but I guess that game is a prequel of sorts if you play with the established characters. I have yet to try The Sims 3, and while I'd like to play it someday, I've heard you have less control over the Sims themselves in that one, which would probably take some getting used to.


Anyway, while Bella is officially married to Mortimer, neither [livejournal.com profile] bethje nor I kept her that way. Beth married her to Michael Bachelor, but later games reveal that they're actually siblings. Not that I blame Beth for this, since there was no way to know this at the time. In fact, it's likely the game developers hadn't even made it up yet. In my own first Sims game, she was married in turn to Erdrick and his roommate Kandar, both of whom are characters from Dragon Quest III. After Kandar and Bella got together and had a daughter named Maria, Erdrick married the daughter of Cecil from Final Fantasy IV, whom I also made into a Sim. The choice of these characters was not totally arbitrary, either. The end of DQ3 says that Erdrick mysteriously disappeared, and the first FF (the English translation, anyway) has his grave in Elfland. As for Cecil, he shows up in The Secret of Evermore, implying that both of these characters did some world-jumping. I'd actually made some plans for a story about Erdrick's adventures with the reformed Kandar, but I never got too far. Honestly, I was a little embarrassed about even writing it, but the idea tends to come to mind when I'm bored at work. Hey, at the IRS a few years ago, I developed a back story about Erdrick and Kandar eventually settling in Oz, and the N Team discovering the remnants of their old home years later. Yes, when I get into a certain frame of mind, I come up with crossovers between Oz books, video games, and old Saturday morning cartoons ABOUT video games. Sometimes I mix in classical mythology as well. It's probably all too ridiculously complicated for me to bother writing any of it down, and I doubt anyone who didn't have pretty much exactly the same interests as me would want to read it anyway. The Oz series and the early Dragon Quest games both have fairly small fanbases (in the English-speaking world, anyway), and perhaps the number of people familiar with both can be counted on one hand.


This post was kind of all over the place, wasn't it? Well, now you know a little more about how my mind works, I suppose.
vovat: (zoma)

When dealing with the classical elements, we can't forget how often they play a significant role in Square Enix games. The first Final Fantasy has the Light Warriors facing off against four elemental fiends: Lich for earth, Kary (Marilith in the Japanese version) for fire, Kraken for water, and Tiamat for air. FF4 also uses elemental fiends, this time named after demons from Dante's Inferno: Scarmiglione for earth, Cagnazzo for water, Barbariccia for air, and Rubicante for fire. (Due to limited space, translation errors, or possibly a combination of both, the original North American translation referred to these four as Milon, Kainazzo, Valvalis, and Rubicant.) Final Fantasy IX has four Chaos Guardians with the same names as the Fiends from the first game, and Mystic Quest has the Vile Four: Flamerus Rex, Ice Golem, Dualhead Hydra, and Pazuzu. Also making significant use of the classical elements are the Mana games, in which there are eight Mana Spirits. Four represent the elements we all know and love, while the others are associated with wood, the moon, light, and darkness. Kind of an odd combination, I'd say, but what are you going to do?


Elements are also significant to Chrono Trigger, but instead of the typical four, we're instead presented with fire, ice, lightning, and shadow. The first three seem to be the most typical families of spells in role-playing video games. It's also fairly typical for lightning to work well against water monsters, fire against ice monsters, and, oddly enough, ice against fire monsters as well.
vovat: (Minotaur)


After my post on lunar mythology last Saturday, I've been trying to think of other moon-related posts I can make. I went with balloons and rubber for my Oz posts, although maybe they can be tied in through Notta Bit More's song in The Cowardly Lion of Oz about the moon being a balloon held by the Sandman. L. Frank Baum actually used the Man in the Moon in at least two stories. Mother Goose in Prose includes an adaptation of the nursery rhyme about the Man in the Moon visiting Norwich and burning my mouth on cold pease porridge, with Baum offering an amusing explanation as to how such a thing would occur. Queen Zixi of Ix has the fairies of Burzee asking the Man in the Moon to decide on the recipient of their newly-made magic cloak, and if I remember correctly the film version (known as The Magic Cloak of Oz) shows him as simply a face in the moon. John R. Neill also added the Man in the Moon to his drawing of Mr. Tinker visiting the satellite.


Anyway, since Wednesday is often video game day here at Stratovania, I tried to think of video games that utilized the moon, and the one that immediately came to mind was Final Fantasy IV. This game takes place on a world with two moons, one of which was artificially constructed by the inhabitants of a planet between Mars and Jupiter when their old home blew up. (Yes, apparently the Final Fantasy solar system is basically the same as ours.) They became known as Lunarians, and spent their time sleeping inside the Lunar Palace. That is, until a Lunarian named KluYa decided he wanted to visit the Earth, where he introduced several new technologies, and married an Earth woman who bore him two sons. Late in the game, your characters, led by KluYa's son Cecil, find the Lunarian's old spaceship and fly it back to the moon, where the final battles of the game take place. While the main location there is the palace, with the main villain Zemus lurking far underneath it, the natural satellite is also the home of the dragon Bahamut, a mainstay of the series, whom Rydia can summon if the party beats him in battle. A village there is inhabited by the Humingway family, of which the infamous Namingway is a member. He somehow journeyed to Earth to enter the business of changing people's names, and he shows up in pretty much every town. I also feel that I should mention the Pink Puffs, elusive inhabitants of the Lunar Palace basement who will very occasionally give you a pink tail when defeated.
vovat: (Minotaur)
Today, we take a look at the end of the world. More specifically, it's the final war of Norse mythology, Ragnarok. One fascinating thing about the myths of Ragnarok is that the descriptions are so specific, and the gods know all about them, but they're simply resigned to carrying out their roles. No point in messing with fate, I suppose.



According to the myths, the great war will be preceded by three years of harsh winter, during which morality will break down. Then the bonds holding some of the most fearsome monsters will break, and the creatures that have been trying to cause chaos for centuries will finally succeed. The wolves that have been chasing the Sun and Moon will devour them, and the serpent Nidhogg will chew through one of the roots of the World Tree. The monsters will join forces with the frost and fire giants, including Loki, who will escape from his prison. Sources mention two ships, one made of the nails of the dead, that will convey the giants and their allies to the final battleground; as well as the giants invading Asgard by way of the rainbow bridge Bifrost, which would break behind them. The gods will be assisted by the Einherjar, the virtuous dead who had been dwelling at Valhalla. The exact order and location of the events seems to vary from one source to another, but the last battle will be fought on the plain of Vigrid, which is ten thousand square leagues in area, and fills the same basic role that Armageddon does in Christianity. While we know that Armageddon refers to Megiddo in Israel, where many battles have been fought over the centuries, I haven't seen any speculation as to whether Vigrid might be a real place. At some point in the fighting, the wolf Fenrir will kill Odin, who will in turn be avenged by his son Vidar. Thor and the Midgard Serpent Jormungand will take out each other, with the thunder god killing the serpent but falling to the dead snake's venom. Eventually, after many more deaths on both sides, the giant Surtr will end the whole thing by setting all nine worlds on fire with his magic sword.



As is generally the case with mythology, this death of everything is followed by a rebirth. Some of the younger gods will survive the destruction, as will two humans, who will repopulate the world. In the new world, crops will grow by themselves, and peace and happiness will reign. The main dwelling place of the new gods will be Gimli, a hall that shines more brightly than the sun (and the source of the name for the main dwarf in Lord of the Rings). I seem to recall seeing some different takes on the new world from after Christianity started to gain prominence in Scandinavia, in which there's only the one god after the Aesir die. While an interesting way to try to reconcile old and new beliefs, wouldn't that mean Ragnarok would have to have happened already without anyone noticing? ("Hey, did you hear that a giant wolf ate the sun the other day?" "No, I was inside all day.")



The Norse apocalypse has become a popular theme, and the name "Ragnarok" has also been used for things that don't have an immediate connection to the end of the world. Indeed, most of the Google results I found when searching for the term did not refer to the battle, but to the RPG Ragnarok Online. Other references that come to mind are the Esper Ragnarok from Final Fantasy VI, Ragnarok Canyon in Battletoads, and the avian villain Ragna Roc in Piers Anthony's Two to the Fifth.

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