Alloween

Nov. 3rd, 2022 09:24 pm
vovat: (Victor)

Halloween is over, but I still have some spooky stuff to write about. Last Saturday, Beth and I went to Deno's Wonder Wheel Park on Coney Island, as it was the last weekend in the year the rides were running. We went on the Wonder Wheel, the Spook-A-Rama, and the Phoenix, the last of which is a small, slow roller coaster. They did have some Halloween decorations up, including a building entrance shaped like a zombie head.

I also always enjoy when rides have murals with seemingly random things in them. Like, this was what was in the back of the bumper car enclosure.

I get the cars and the car model, but a football player, Captain America, and the Statue of Liberty? If it's a patriotic thing, then why does the Statue look like she's been injured?


In the evening, we saw Weird Al at Carnegie Hall, with Emo Philips opening. This was the first time I'd ever been there, and I didn't even practice, just took the subway. It was the same kind of tour as the last time we saw him, with Al and his band playing mostly his original songs. They pulled out a few unexpected ones, like "Velvet Elvis" and "Good Old Days." When introducing "One More Minute," Al talked about how they performed it on network TV back in 1986, and the network insisted on censoring the line "I'd rather clean all the bathrooms in Grand Central Station with my tongue," which already doesn't make sense, but then they made it much worse by just bleeping the word "tongue." "Skipper Dan" is based on a time when the guide on the Jungle Cruise at Disneyland mentioned his failed acting career, but Beth wondered after the show that it might have been awkward for Weird Al to just go on rides without being hassled. Maybe he went in disguise. For "Nature Trail to Hell," an appropriate choice for Halloween, he did the organ part on a midi accordion. Both "Craigslist" and "Albuquerque" were extended, the former including a long bit of free-form nonsense in the part about his being on a phone call with his mother. I know there was something about the snakes rising up, a phrase Al has used before. "Albuquerque" not only had more kinds of doughnuts and the band playing the beginning of the song again after the part about the narrator losing his train of thought, but also an apology for using the word "hermaphrodite." He said that, in that context, it was just a medical term. While Al generally manages to avoid problematic humor, he does have a tendency to use some mildly offensive words presumably just because they sound silly, particularly "midget" and "albino." And in the song, a later line refers to the hermaphroditic person as a man. "Dare to Be Stupid" was performed with a lounge arrangement. For the encore, there was a cover of "(You Make Me Feel Like) A Natural Woman," then a mostly-acoustic medley of "Amish Paradise," "Smells Like Nirvana," "White & Nerdy," "Word Crimes," and "Yoda," the latter including the chant. This is the best of the pictures I was able to take from our seats in the back row.


We visited Tavie and Sean on Sunday, and watched some Halloween stuff, or actually rewatched it in my case. You can see my thoughts on revisits to The Halloween That Almost Wasn't and Return to Oz here. After that, we looked at a house in Flatbush that really went all out on Halloween decorations (well, I guess the owner went all out, not the house itself, although you never know during the spooky season).

We didn't do much on actual Halloween, aside from watch a few other things. We voted yesterday, and today we saw The Phantom of the Opera at the Majestic Theatre.

It's closing soon, so Beth bought tickets for it. She saw it before years ago, but I've only seen the 2004 movie version, although I did hear my dad's CD of selections from it a lot as a kid. It's a very impressive show, complete with a lot of lighting tricks and pyrotechnics. Although it wasn't really intentional that we saw it on Halloween week, I guess it's sort of appropriate, even if the version of the Phantom in the musical is much less monstrous in appearance than in other takes on the character. He's presumably somewhat supernatural as well, although I guess that's kind of ambiguous. A lot of his tricks are based on mechanics and stealth, but he did curse Carlotta. Or maybe that was psychosomatic. Still, if he has the ability to control minds to some extent, maybe Christine wasn't entirely in control of herself when she went down into the sewer with him. Otherwise, she comes across as kind of absurdly naive. I've heard, probably mostly from Beth, that there's a certain contingent who think Christine should have gotten into a relationship with the Phantom and who don't like Raoul. What did Raoul even do, aside from being upper class? She compared it to people who hate Cosette in Les Miserables, although it's not like Eponine was a serial killer. I remember reading a quote from Terry Pratchett, who wrote the Discworld equivalent of the story in Maskerade, that the message of the musical is that you can get away with murder if you're charming. I might have to read the original book; I understand it's not very long. If I do, I'll probably do a bit of comparison and contrast.

Speaking of spooky music, there's one short piece that I've heard over and over again in different contexts, but never knew what it was called or the original source. For instance, I remember hearing it in elementary school music class with the lyrics "We are here to scare you-hoo-hoo-hoo-hoo." Anyway, it's called "Mysterioso Pizzicato," and it was originally used in silent film scores as a theme for villains. I thought of it recently because I was looking up the music to Wizards & Warriors, which uses it as the boss theme.
vovat: (Default)
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While I'm never opposed to it, I tend to think some fandoms really support it more than others do. I've written Oz fanfiction myself, although most of that was prior to ever having heard the term "fanfiction." I think the common term back in the pre-Internet days was "pastiche," although I feel that this is really only appropriate when you're purposely trying to ape the original writer's style. I think the fact that the publishers found other writers to continue the series after L. Frank Baum's death means it always kind of came across as a collaborative effort to me. Even Baum wrote in his introductions about using ideas from readers. Since many of the books are now in the public domain, that means there have been some professionally published fan-written Oz books. On the other hand, I know there's Discworld fanfic, and I can't bring myself to read any of that. It just seems to me that Terry Pratchett's own style is integral to those stories, and stuff written about the same universe by someone else just wouldn't be the same. Then again, maybe that's how I would have felt about Oz books by anyone other than Baum if I'd lived in the early part of the twentieth century. I guess a lot of it is precedent.

As far as TV-based fanfic goes, I really don't read it, but since TV shows are usually collaborative efforts anyway, I don't think I'd have the "not the original writer" objection to it. I'm just not really interested, even if it's based on shows I like. Overall, though, if you like the characters and want them to have other adventures, I don't see any problem with writing them yourself. I'm not entirely sure why it's so popular among fanfic writers to make unlikely characters have sex, but even then I think the important thing is making sure they remain in character. If you're going to make the established characters act like they wouldn't really act in anything other than a parody, why even use those characters?
vovat: (Minotaur)

If I were to refer to a giant, you'd have a pretty good idea what I mean, right? Or would you? While giants are all big and humanoid, they vary in a lot of ways. Some are only slightly larger than normal humans, while others are truly huge. Goliath's height is given in different versions of the Bible as "four cubits and a span" (about six and a half feet) and "six cubits and a span" (about nine and a half feet). The Nephilim are said in the Book of Enoch to be 300 cubits (about 450 feet) in height. The Gigantes and Hecatonchires were presumably large enough to move mountains. Most of the Norse Jotun didn't seem to be much bigger than humans or Aesir, but their ruler Utgard-Loki had a glove that Thor and his companions mistook for a building, and the primordial giant Ymir must have been planet-sized. When a creature can vary from eight feet tall to positively Himalayan, they're probably not all the same species, are they? Then again, using scientific terminology for beings that couldn't really exist, as the Square-Cube Law means a human frame that big would collapse instantly, might not be the best idea.


So what about ogres? As far as fairy tales go, I don't know that there's a whole lot of difference between giants and ogres. Well, that's not entirely true. It's more that there doesn't HAVE to be a difference. A large being that's basically humanoid but with grotesque features that eats regular-sized humans could be called either a giant or an ogre. The thing is, however, that some giants of mythology and folklore are friendly, helpful, intelligent, and even beautiful. Ogres pretty much HAVE to be mean, ugly, and dim-witted, or they wouldn't be ogres. I guess they could be considered a subset of giants that are less human than their fellows. The Wikipedia page says that the term dates back to twelfth-century French, and gives several possible derivations.


There is, perhaps, even more confusion over trolls. These creatures of Norse mythology are often more or less interchangeable with giants and ogres, but other traditions say that they are essentially human-sized dwellers of forests and underground caves. Trolls are generally considered to have magical powers, and in some parts of Scandinavia, the stories told about them were similar to ones about fairies in other parts of Europe. Modern popular culture still provides several different takes on trolls. The Scandinavian folk tale of the Three Billy-Goats Gruff makes its troll a ravenous creature that lives under a bridge and is easily fooled, which would make it not all that different from your typical ogre. But we also can't forget the troll dolls that gained popularity in the early sixties and have enjoyed occasional resurgences since then. I remember them being big in the mid-nineties, when I was in high school. These trolls are hardly ogrish brutes, but instead cute creatures with brightly-colored hair. Tolkien's trolls are large and uncouth humanoids that turn to stone in the daylight, a trait that he probably took from tales of the Norse dwarves. Terry Pratchett's Discworld series expands upon this idea of Tolkien's by having trolls made of rock, and saying that they freeze up in the daylight because they can't handle the heat. Their silicon-based brains are similar in operation to computers, so trolls in warmer areas tend not to be very bright. Sunscreen and devices like the cooling helmet Sergeant Detritus wears have enabled trolls to function more smoothly in cities. Oh, and for what it's worth, the term "troll" for an Internet agitator presumably comes not from the monsters but from the fishing term, although it works pretty well with both definitions.
vovat: (Bast)

What do you think of when you think of Voodoo? Pins being stuck into dolls? Zombies? Catfish gumbo? Well, Voodoo (or to be more accurate, Vodou) is essentially a syncretic religion combining West African mythology with aspects of Catholicism, and mixing in some Taíno legends as well. The name is said to arise from the Fon term for a spirit, with Fon being a language historically spoken in what is now Benin. It's most prominent in Haiti, but practiced in the United States as well. As with some other pantheons, there is a supreme god in Vodou, but he doesn't intervene in human affairs. If you want direct interaction, you'd have to go to the loa, or lesser gods or spirits. There are many of these, but some of the more famous and recognizable minor deities include:


Baron Samedi - The god of the dead is generally depicted as a corpse in a top hat. Now that's what I call a stiff with style! His name comes from the French for Saturday, regarded as the day of death, but some have proposed that there might also be a link to the term "cemetery." He's known for indulging his id, being quite fond of debauchery, dirty jokes, drinking, and smoking. This attitude and behavior also applies to people possessed by the Baron. In his role of presiding over the dead, he also has the power to cure any mortal wound or curse, if he feels like it. And for you Discworld fans out there, he makes an appearance in Witches Abroad, as the zombified former ruler of Genua.


Erzulie - Whether there's one Erzulie with multiple aspects or several different Erzulies probably depends on whom you ask, but it's basically a catch-all name for the most significant female loa. Erzulie Freda, said to have come from Dahomey (now Benin), is very stereotypically feminine, interested in jewelry, flowers, and flirting with men. I've seen some references to Erzulie Freda as a virgin goddess, but also to her having three different husbands. Another aspect, Erzulie Dantor, is a warrior woman, the especial protector of women and children. Although associated with childbirth, she's also the patron deity of lesbians. And she is apparently mute, having had her tongue cut out by her own side during the Haitian Revolution. She is commonly depicted as looking like the Black Madonna of Częstochowa, a famous Polish icon of Mary.


Papa Legba - Since he's the subject of songs by both Elton John and Talking Heads, you KNOW he must be important. And he is, seeing as how he's the intermediary between mortals and the spirit world, always invoked at the beginning and end of any Vodou ceremony. He's often portrayed as an old man with a crutch, and the dog is his sacred animal. In addition to his role in ceremonies, he also seems to have a function similar to that of the Hindu Ganesh, in that he's seen as a remover of obstacles.

While Vodou often seems to be regarded as a particularly creepy religion in mainstream America, I don't know that it's a whole lot different from other belief systems that incorporate magic (which, really, is EVERY religion). The idea of crazy behavior as a sign of possession by a god or spirit is hardly unique to Vodou, and even some typically straight-laced Christian denominations still believe in speaking in tongues. Yeah, apparently Pentecostals refuse to drink alcohol or celebrate Halloween, but they're perfectly fine with going into fits of madness at church. Go figure. As a non-believer, I guess I feel that, if you're going to be religious, you might as well have some fun with it. Mind you, a truly religious person would believe what they think is true, not what they think is cool. But I get the impression that people like Pat Robertson (who, as we've discussed, thinks the Haitians were in league with the Devil) choose the religion that best suits their political agenda, and then spend their time trying to convince themselves and others that it's true.
vovat: (xtc)
Since it is Thanksgiving, I feel pretty much obligated to write something related to the holiday, but it can be hard to come up with ideas. I could always say what I'm thankful for, but that's a bit trite, isn't it? So what is Thanksgiving actually about? Sure, it's about feeling grateful, and about how English pilgrims couldn't have survived without the help of the Native Americans, whom they eventually killed off through war and disease. But more than that, it's a harvest festival, and such occasions are known throughout the world. It's actually a bit late in the year when compared to other harvest celebrations, but George Washington sometimes declared days of thanksgiving in December. It was Abraham Lincoln who made Thanksgiving a national holiday and set it in November. Regardless, seeing as how it's intended to honor the harvest, we can perhaps say that the people who insist on calling it "Turkey Day" are actually right in a way, because it's about food. Many holidays are, really.


One item that tends to be associated with Thanksgiving in this country is the cornucopia, or horn of plenty. This is actually a quite old symbol, which Wikipedia informs us dates back at least as far as the fifth century BC. Back then, it was commonly associated with Amalthea, the goat who suckled Zeus in his childhood. The Romans would later depict it as a property of Fortuna, the goddess of...well, I think you can figure that out from her name. Christians also use it, although some evangelicals think horns are of the Devil.


The cornucopia probably appears in some fairy tales, but I can't think of any examples offhand. I do remember a story about a magic grinder that could produce any food, and ended up filling the entire ocean with salt. Tales involving objects that can produce unlimited amounts of something often extol the dangers of not giving them specific instructions. Two of my favorite fantasy series definitely used cornucopias in particular. In Ruth Plumly Thompson's Handy Mandy in Oz, one of Nox the Ox's golden horns produces whatever the person turning and removing it asks for. The term "cornucopia" isn't used, but the literal translation "horn of plenty" is. And in Terry Pratchett's Wintersmith, Tiffany Aching receives a cornucopia. If I remember correctly, it would obey instructions, but only if given in Ephebian (the Discworld equivalent of Greek).
vovat: (Default)
Well, let's see. No new Simpsons tonight, but the American Dad episode was all right. Not one of the best, but it worked pretty well. The first Family Guy was kind of weak, and if the woman Brian was dating was supposed to be fifty, I don't think they got their math right. Alaska and Hawaii both became states in 1959, so she would have had to have been REALLY young when the picture with less stars was taken. Then again, maybe they did that just to mess with us nerds. {g} The other new FG, with the evil monkey and Miley Cyrus, was a better one, although it kind of ran out of steam. The ending was coherent, but not all that funny. Well, maybe I just thought the King Kong reversal had been done better in Terry Pratchett's Moving Pictures. I don't know. I just think it kind of ran out of steam after introducing the gag about Miley being a robot. It was pretty cool to finally see an actual story involving the evil monkey after all the years of his being in the background, though. I actually thought the partially live-action variety-type show with Seth MacFarlane and Alex Borstein was a good idea, but not really implemented that well. Some of the simple gags ran way too long, but I guess that's not atypical for MacFarlane. As for The Cleveland Show, it continues to be hit-or-miss, with more misses than hits. I liked Cleveland's rap and the satire on the hypocrisy of purity pledges, but most of it was just kind of...there.
vovat: (Kabumpo)
[livejournal.com profile] countblastula had a meme up about which authors he'd read the most books by, and that seems like a pretty cool activity. I'm actually not sure who my top author would be, though. L. Frank Baum would definitely rank pretty highly, and I've read most of his fantasy, but surprisingly little of his other works (no Mary Louise or Boy Fortune Hunters, for instance). Terry Pratchett would also have to rank up there, as I've read every Discworld book plus Good Omens. There are times when I read more by series than author, although if I like one series, I'll sometimes branch out into an author's other work. Let me try for a Top Five:

1. Terry Pratchett - 38 - Thirty-seven Discworld books (including the young adult ones), plus Good Omens (co-written with Neil Gaiman, but I'm counting it anyway)

2. Piers Anthony - 32 - All of the Xanth books except the latest one, which I'm working on now.

3. L. Frank Baum - 28 - Fourteen main Oz books, Queer Visitors from Oz, Little Wizard Stories of Oz, Mother Goose in Prose, The Magical Monarch of Mo, Dot and Tot of Merryland, American Fairy Tales, The Master Key, The Life and Adventures of Santa Claus, The Enchanted Island of Yew, Queen Zixi of Ix, John Dough and the Cherub, The Sea Fairies, Sky Island, Policeman Bluejay

4. Ruth Plumly Thompson - 24 - Twenty-one Oz books, The Curious Cruise of Captain Santa, The Wizard of Way-Up and Other Wonders, Sissajig and Other Surprises

5. Douglas Adams - 8 - Five Hitchhiker's Guide to the Galaxy books, two Dirk Gently books, and The Salmon of Doubt

Actually, I think there might be some authors of Oz apocrypha (Chris Dulabone, for instance) in between the fourth and fifth, but I don't feel like counting those up right now. And I could easily be forgetting something.
vovat: (Minotaur)


It's been a while since the last Discworld book, but since Terry Pratchett HAS had to deal with early onset Alzheimer's, I suppose that's understandable. The newest one, Unseen Academicals, came out not too long ago, and I don't see any real decline from other recent books in the series. In fact, I think there's considerably more substance to it than there was to Making Money. Or maybe it's just that I tend to prefer books featuring the wizards. This time, the status quo of Unseen University is shaken somewhat by the Dean leaving to become Archchancellor of Brazeneck University in Pseudopolis. I liked Rincewind making a few minor appearances at part of the faculty; I think Terry had reached the point where he was getting a little tired of writing books with Rincewind as the main protagonist, but he works well in a supporting role. We also finally get to see some of the University staff other than the wizards and Mrs. Whitlow, including the first orc to appear in the series. The football theme was explored in a context similar to those that other innovations have been examined in earlier books, with more of an emphasis on team loyalty and audience mentality than on the game-playing itself. It didn't seem to contain as many inside jokes on the subject as the books devoted to movies (Moving Pictures), rock music (Soul Music), and newspapers (The Truth); I'm not sure if this was because Terry himself isn't that fond of sports, or if the fact that I'M not that fond of sports meant I didn't catch them. Another thing I noticed was that there seemed to be more callbacks to earlier books than there were in most of the series. That's not really a good or bad thing, though, just an observation.
vovat: (zoma)

The use of the term "undead" to refer to certain sorts of monstrous creatures might well have originated with Bram Stoker, who applied it to vampires. The actual definition of the term is a bit vague, so some types of beings sometimes count as undead and sometimes don't. Werewolves are sometimes grouped in with the undead, but I don't think they were originally, as there's no real connection between turning into a wolf and acting alive after death. Legends of vampires and other monsters eventually merged with those of werewolves, however. While Dracula's most famous alternate form is a bat, the novel clearly states that he could also turn into a wolf. The common ideas of lycanthropy being communicable and its victim becoming indestructible unless killed in a very specific way (silver being one popular killer of both werewolves and vampires) turned the werewolf into a sort of undead being, but not all modern werewolf stories hold to these concepts.


Zombies are very popular these days, although I'm not entirely sure why, as they have no real personalities. I guess there's a certain appeal to mindless grunts, though. Zombies are sort of like Goombas from the Mario series, or the Foot Soldiers from the Teenage Mutant Ninja Turtles cartoons and video games. There are millions of them, and even though they're pretty dumb and not too hard to defeat individually, they just keep coming. And there isn't a whole lot of guilt involved in killing people who are already dead. The idea of zombies originates in Voodoo, and is thought by some to be based on the results of drugs. As voodoo zombies are said to be under the control of a sorcerer, I suppose they pretty much have to be mindless drones. I have seen attempts to give personalities to zombies, with my personal favorite being Reg Shoe from the Discworld series, who spends his spare time campaigning for rights for the undead. Can Discworld zombies, who have their own minds, often hold down steady jobs, and seem to achieve their undead state due to determination rather than magic, truly be considered zombies in the traditional sense? Maybe not, and there are a few lines in Reaper Man that suggest even the characters realize this, but "zombie" has come to be a pretty generic term for the animated undead. If you want to get technical about it, "revenant" is a more generic term for a reanimated corpse. There's also the lich, which developed by way of Dungeons & Dragons into a person who became undead by choice, and retains his or her original mind. I've seen it suggested on an Oz mailing list that the Wicked Witches of the East and West, kept alive only by means of their magic, could count as liches, but that might be a bit of a stretch.


I believe the idea of mummies as undead monsters originated with horror movies. While mummification was presumably intended to preserve the body for a person's journey to the next world, I don't know of any indication that the ancient Egyptians thought the bodies themselves would come back to life. The embalming process does add a certain amount of flavor to the zombie concept, though. And speaking of classic horror characters, I'm not exactly sure how to categorize Frankenstein's monster, who was brought to life through a scientific process, and was quite capable of human thought and emotion despite his hideous appearance.


Finally, we come to ghouls, and if the Wikipedia page is to be believed, they were originally demons from Middle Eastern folklore. They're known for eating the flesh of dead bodies (and apparently sometimes living ones as well) and taking the forms of the people they eat. The idea that zombies eat flesh as well was presumably borrowed from ghoul stories, and George Romero played a major part in popularizing the idea of reanimated corpses eating human flesh. I think it makes more sense for demon to eat bodies than for a revenant to do the same. Do zombies even have functioning digestive systems? Oh, well. As long as the rules are internally consistent and your vampires don't sparkle, you can pretty much do what you want with these undead monsters in your own fiction.
vovat: (zoma)


I'm not really that familiar with the Castlevania series, but I've seen some of the games played, and it's definitely an appropriate subject for Halloween. The first game was released in 1986 (in Japan, anyway; it was the following year before it came out here in North America), and starred Simon Belmont, a vampire hunter armed with a whip for the purpose of taking down Count Dracula. The Count's minions included monsters from classical mythology and folklore, as well as some from twentieth-century horror films, including Frankenstein's monster and Igor.

Dracula himself was modeled on Bela Lugosi's portrayal of the vampire, although he'd take on other forms in later games. The series has developed a rather complicated mythology, taking place over a span of centuries, with Dracula coming back to life approximately once every hundred years. There are several Belmonts who face him, starting with Dracula's former friend Leon in the twelfth century, and continuing with Trevor, Christopher, Simon (whose adventures take place near the end of the seventeenth century), and Richter. Quincey Morris, the Texan who sacrifices himself to defeat Dracula in Bram Stoker's original novel, was worked into the games' ongoing story as a relative of the Belmont clan. Another significant character in the series is Alucard, the son of Dracula and his second wife, who sometimes assists the Belmonts in their ongoing fight against his father.

While I believe Alucard's real name in the games is Adrian, his more famous appellation first appeared in the 1943 film Son of Dracula, and has been used in several other media since then (sometimes as a son or descendant of Dracula, and other times as an alias for the Count himself, presumably the source for the running gag in Terry Pratchett's Discworld series about how vampires all think no one will figure out who they are if they spell their names backwards).

There's been talk of making the series into a movie, which doesn't sound too promising, considering the track record of films based on video games. Perhaps the fact that the game series was inspired by classic horror movies in the first place would make it better than other such game-to-film adaptations, but that also means that it wouldn't really give us anything we haven't seen before in numerous monster movies. I remember seeing a trailer for the Van Helsing movie a few years ago (I never saw the actual movie), and thinking it looked an awful lot like Castlevania. The main character certainly seemed a lot more like an action hero Belmont than the scientist Abraham Van Helsing from Stoker's book. Personally, I think that if the movie does get made, they should be forced to use the vain, arrogant portrayal of Simon from the Captain N series. {g}

The Angry Video Game Nerd has been covering the Castlevania games recently, so you might want to check out what he has up so far. And in case you haven't seen it yet, his first review was of Castlevania 2.
vovat: (Minotaur)
One common archetype in folklore and mythology is that of the trickster, an often comic figure who breaks rules in order to achieve his (or her, although tricksters are predominantly male) own ends. Tricksters vary in their conception, with some being fairly harmless practical jokers, others playing tricks in order to achieve a greater good, and still others being downright malicious. While tricksters tend to be intelligent in their actual tricks, they are often seen as generally foolish in other respects. The idea of tricksters has lasted over time, still being quite prominent in modern media, especially in cartoons. Some animals, like foxes and rabbits, are commonly shown as having the personalities of tricksters. Among others, Reynard from French folklore, Brer Rabbit, and Bugs Bunny all fit into that role. One of the most famous mythological tricksters, however, is the Native American figure of Coyote.


There are actually several tricksters in Native American lore, with Coyote being the most significant in the Great Plains and parts of the Pacific coast. The Raven is also a major trickster character in the Pacific Northwest in particular, with deeds like the creation of Multnomah Falls sometimes attributed to either one in different Wasco stories. I've seen other myths with the Rabbit as a trickster, and even one with a crafty Sandpiper. Coyote seems to be the best known character in Native American mythology, though. His character can be quite different from one myth to another, but he's often shown to be a shape-shifter, and to have had powers to alter geography. He's been credited with slaying monsters (sometimes from inside their bodies), creating mankind, bringing fire to humans, and inadvertently making death permanent. For a trickster, he's sometimes shown to be quite easily tricked himself, and not unlikely to make a fool of himself.


One of the nastier tricksters in classical mythology is Loki, a giant who joined the Norse pantheon at the invitation of his friend Odin. Some myths show Loki as a willing helper of the Aesir, as when he helps Thor to retrieve his lost hammer, and accompanies him to the land of the giants. Others, however, have him trying to spread discord among the gods, and I have to suspect that he might just be someone who takes whichever side would be more fun for him. The last straw as far as the Aesir are concerned is when he is responsible for the death of Odin's son Baldur. As punishment for this, Loki is bound with his son's entrails under a poisonous snake. His wife Sigyn manages to catch most of the snake's venom in a bowl, but when she empties the vessel, the poison drips down onto Loki and makes him cause earthquakes. The story has it that he will remain bound until the time of Ragnarok, during which he will fight against the gods and end up dying. Like Coyote, Loki is a shape-shifter, sometimes even taking female form, and once becoming pregnant with a foal after turning into a mare in order to distract a stallion.


In Western Africa mythology, the most prominent trickster character is Anansi, a god who is sometimes portrayed as a spider, and has a lot of the same traits as tricksters in other cultures. One of the most significant Anansi tales involves his capturing various dangerous animals in order to purchase the very concept of stories from his father Nyame, god of the sky. The story of Brer Rabbit and the tar baby is thought to have originated as an Anansi story in which the god himself ends up being tricked. In Neil Gaiman's American Gods, Anansi (who goes by the name "Mr. Nancy" while in the United States) plays a major role, and relates a particularly smutty story about his stealing large testicles from a tiger.


Greco-Roman mythology has several figures who fit the trickster model. Perhaps the best choice would be Prometheus, whose role is somewhat similar to that of Loki in Norse mythology. Like Loki, he was a member of an enemy tribe (in this case the Titans instead of the giants) who defected and helped out the gods, but also went against them in some significant situations. The two most important are both occasions of his helping out mankind at the expense of the Olympians, once tricking Zeus into not taking the best meat in sacrifices, and another time stealing fire for humans (as Coyote is also said to have done). As punishment, he was chained to a rock, and a vulture would eat his liver (which, seeing as how its bearer was immortal, would automatically regenerate) every day; but he was eventually freed by Hercules. As my fellow Terry Pratchett fans probably know, Discworld had its own version of that myth, with Fingers-Mazda as the thief of fire and Cohen the Barbarian as the hero who rescues him from bondage. But getting back to the actual Prometheus, unlike with the other tricksters I've mentioned, I don't know any stories of his ever becoming the butt of the joke. That role might, however, be fulfilled by his slow-witted brother Epimetheus, through whom Zeus punishes all mankind by means of Pandora and her box (which was probably actually a jar). Hermes is also sometimes portrayed as a trickster (as, for instance, when he stole Apollo's cattle during his childhood), while Loki's role of sowing discord is attributed to Eris.
vovat: (Polychrome)
Everyone knows what an elf is, right? Well, you probably think you do, but in truth you could have a very different idea from someone else. As I mentioned here, the traditional elves of Scandinavian mythology, the Elves of Middle-Earth, and Santa's diminutive and industrious helpers are actually pretty different. Traditionally, elves were essentially regarded as demigods, human in form but more attractive than normal people, and with connections to nature. Really, they probably aren't too different from nature spirits from other traditions. As with other mythological elements, it's probably a case of similar stories originating in different parts of the world, then being combined when the cultures come into contact with each other, and later fantasists picking and choosing from both the older and newer myths. If you're going for mythological authenticity, it appears that J.K. Rowling's house-elves are really more like hobgoblins or kobolds than traditional Scandinavian elves, and Santa's staff has more in common with dwarves than elves. Then again, the Norse dwarves, or dvergar, are often pretty much interchangeable with dark elves. They mine and forge (jobs that trolls and gnomes are also sometimes given), while the light elves are associated more closely with fertility. Really, it seems that the old Norse records are too contradictory and incomplete to really paint a clear picture of the earliest concepts of elves or dwarves. What we know comes more from later folklore, which portrays elves as mischievous and nasty. To writers like Spencer and Shakespeare, the terms "elf" and "fairy" were basically synonymous, and they were thought of as tiny creatures with human shapes.

While the concept of elves as miniature people with magic powers still lives on today in such forms as the Keebler Elves and Rice Krispies' tiny mascots, much of their role in modern fantasy literature derives, not surprisingly, from Tolkien. His elves reflected, in some ways, those of the earliest known Scandinavian sources, being noble, beautiful, human-sized, functionally immortal, and in tune with nature. They aren't petty and vindictive like the elves of folklore, but instead basically have an Übermensch role in Middle-Earth. Despite Tolkien's obvious prejudice in favor of his Elves, they do have their flaws, like their long-standing enmity with the Dwarves (and it's Tolkien who popularized that plural, although he didn't invent it; I personally prefer it to "dwarfs"). Was Middle-Earth the first fantasy world to show elves and dwarves as traditional enemies? If it was, it might have been based on the references to dwarves as "dark elves," and it's carried over into other universes that include both races. It's not always the case, however. In Dragon Quest III, it's necessary to give yourself the form of a dwarf in able to conduct business with the elves, as the two peoples are friendly. In the Discworld series, it's the dwarfs and trolls who are traditional enemies, although both groups also hate elves, who are glamorous but malicious beings in Terry Pratchett's world. Their glamor allows them a lot of power in harming humans, but dwarfs and trolls can see right through it.

I think Tolkien was also the first to devise the idea that male and female dwarves look the same to non-dwarves, which implies that the women also have beards. Pratchett ran with this concept in the Discworld books, using it for both humor and social commentary. Other fantasy worlds have made female dwarves more traditionally feminine in appearance, without the beards. Come to think of it, Disney's Dopey doesn't have a beard, so is he actually a woman? {g}
vovat: (Autobomb)
Since [livejournal.com profile] suegypt requested a post on seven-league boots, I might as well tackle them now. Fantastic literature is full of shoes with magical transportation properties, including Hermes' winged sandals, Jack the Giant-Killer's shoes of swiftness, and the Wicked Witch of the East's Silver Shoes. Seven-league boots, however, are a particular kind of magical footwear that, in one stride, will take the wearer...well, seven leagues, which is the same as twenty-one miles. Why this distance? Well, the Wikipedia article suggests that it was traditional for a horseback messenger to change horses every seven leagues, meaning that was the only time that their boots would touch the ground. Certainly an intriguing idea, but this could easily be one of those origin stories that everyone repeats but that turns out to most likely be bunk, like "Ring Around the Rosie" being about the plague or "the whole nine yards" having something to do with machine guns. Anyway, seven-league boots make appearances in several European fairy tales, and still show up from time to time in more recent literature. There's a pair in Diana Wynne Jones's Howl's Moving Castle, and Howl's assistant Michael tells Sophie that a single step will actually only take a person three and a half leagues. Terry Pratchett's Discworld series plays on the idea of seven-league boots, saying that they're no longer in use by the wizards there because of the strain that walking seven leagues at once will put on the human body, particularly in the groin area. I think I'll stick to magic carpets, thank you!

vovat: (Default)
Since I've been on kind of a clown kick this week, I would feel remiss if I didn't mention the Fools' Guild of Ankh-Morpork, an institution in the Discworld series. And [livejournal.com profile] vilajunkie recommended that I try writing some more Discworld-related posts, so I guess I'm killing two birds with one stone. Or is that one custard pie?

The Guild is actually a very dreary place, where fools in training go through their routines with no sense of fun for themselves, and new jokes have to be approved by a council. The leader is Dr. Whiteface, a clown with (surprise) a totally white face. The Guild trains both court fools and clowns, the latter of which are so devoted to their profession that they lose all sense of non-clown personality, and even (as seen in Men at Arms) consider their false noses to be real. Clowns' faces are registered by painting them on eggs, which is an actual practice in our world. For more information on the Fools' Guild, consult your local Librarian (ook!), or maybe this Wikipedia page.

vovat: (zoma)
Video game characters tend to be much harder to kill than real people. Well, harder to kill permanently, that is. Real people don't tend to die simply from touching turtles, but they also don't have extra lives or the ability to save the game. Terry Pratchett's Thief of Time actually gives an interesting idea as to how saving games might work in a somewhat more realistic (albeit still magical) setting, with a yeti that can record the state of its life at some point, and then regenerate in that condition after dying.

In addition to saving, role-playing games tend to include magical items and spells that can bring your characters back to life. The prominence of such items varies somewhat, with World Tree Leaves being rather rare in the Dragon Quest games, while Phoenix Down is all over the Final Fantasy series. Also interesting is that the DQ series actually has the party dragging along the coffins of fallen members (although they were replaced by blob-shaped ghosts in the earlier American releases, which really didn't make too much sense), while the FF games merely say that they've fainted or "swooned" or something. FF1 might well be the only one where you can't revive fallen characters simply by staying at an inn. And Chrono Trigger and Mystic Quest have slain characters coming back with one hit point after the battle ends (provided the entire party isn't wiped out). But the main question I have is why, when people die for the sake of the story, someone can't just give them a Phoenix Down? I mean, okay, I can see Tellah wearing himself out by casting powerful spells, but why does a sword in the back do in Aeris for good when being stabbed and shot at usually only does a minimal amount of damage? It's never all that clear. Neither is why the characters don't get any weaker when they lose hit points, at least in all the games I've played.

Speaking of death, this might well be the end of the weekly video game posts. That certainly doesn't mean I won't still be addressing video games on this journal, but I've pretty much run out of ideas for the time being.
vovat: (wart)
Here's some music to get you ready for this post.

I subscribed to Nintendo Power for a while, as I'm sure many of you have. One of my favorite features was a contest to design a new Mega Man robot. I didn't enter the contest (really, looking back, I probably should have), but I remember being enthralled by the four-page spread of submissions. Two of the submitted robots (I think it might have been Knight Man and Wind Man) even ended up in Mega Man 6. Here's a site that pictures (and mocks) some of the submissions.

I've heard before that the definition of insanity is doing the same thing over and over again and expecting different results. Mega Man's nemesis, Dr. Albert Wily, definitely fits that definition. Every time, he has the exact same plan: to take over the world with a set of themed Robot Masters. Sure, he sometimes has a scapegoat or a decoy to temporarily distract Mega Man, but no one is ever surprised when it turns out to be Wily behind it in the end. I mean, who ELSE would build eight master robots with themed stages? At least Wily is a CREATIVE evil genius. True, some of his ideas are rather derivative of earlier ones (take Fire Man, Heat Man, and Flame Man, for instance), and his insistence on putting "Man" at the end of every robot's name (well, aside from Splash Woman) shows that he might be as bad as Leonard da Quirm at naming his creations. But each one gets his (or her) own fortress full of themed minions, and even the ones that go down in a few hits feature some great attention to detail. And Wily apparently builds everything from scratch, not taking the shortcut of roboticizing cute woodland creatures like that lazy lard-ass Robotnik.



Mega Man was known as Rock Man in Japan, and I believe the translators were considering "Rainbow Man" before deciding that made him sound like a total wuss. Still, I kind of think they should have gone with Rainbow Man. He could have been the hero of gay robots everywhere!



But they ended up using the name "Mega Man," which sounds bad-ass and rolls off the tongue quite easily, but unfortunately is also the name of a product sold at General Nutrition Centers.



Okay, their product name is plural, but it's still awfully close. I hope no kid ever took these pills for official Capcom merchandise.

Anyway, since I've been mentioning television adaptations of video games pretty often as of late, I'll do the same with Mega Man and his arch-nemesis. I believe they first appeared on TV as regular characters in Captain N: The Game Master. For some reason, they decided to give Mega Man himself the voice of a chain smoker, and make him green.



I came across a rumor that this was due to the people who made the show playing the game on a TV set with the colors set incorrectly, but that sounds like the kind of thing you want to be true but really isn't. I mean, do you actually think that NO ONE would have said, at some point during the design process, "Hey, isn't this guy supposed to be blue?" Don't forget that they also made King Hippo blue, while Dr. Light looks like an elf with a cucumber for a nose, so I don't think accuracy to the game designs was a major factor for them. And hey, at least they didn't make Mega Man look like this:



The super fighting robot eventually got his own show, which aired in my area on Sunday morning (so you KNOW they had high hopes for it :P). Some of the same people worked on both this and Captain N (in fact, the guy who did Wily's voice on Captain N was Mega Man's voice on this show), but I get the impression that they were trying to get pretty far away from the earlier depictions. Wily still had a German accent, but I guess it's hard to think of a mad scientist who looks like an evil Einstein NOT talking that way. In the cartoon, Mega Man didn't have to defeat the Robot Masters to gain use of their weapons, but simply to touch them. And every time, he said, "Ha! Now I've got your power!" Pretty obnoxious, really.
vovat: (xtc)
The next stop in my ongoing reviews of XTC albums is English Settlement, apparently a favorite among the general public, but not really of mine. That's not to say it's bad, just that I think there are other albums with better overall song quality. Oh, well. It was originally released as a double album, and the earliest American releases cut it down to a single by removing some of the songs. The cover of this album features the Uffington White Horse, which can be found in the chalk hills near Swindon, and has become somewhat of an iconic image for the band.



Interestingly (at least to me), Terry Pratchett's The Wee Free Men reveals that the Discworld has its own version of this horse in its own chalk country. Anyway, on to the individual songs.

Let me off of this English roundabout. )
vovat: (xtc)
Today, in my weekly mythology post, I'm going to take a look at a symbol of rebirth. You're free to join me if you'd like, but I guess you don't have to. Anyway, the phoenix quite possibly originated in Egypt, but was often associated with India, because of its similarity to the bird-god Garuda. After 500 years of life, the bird would burn itself up, leaving behind an egg. It was often associated with the Sun, and not surprisingly, Christians came to use it as a symbol of Jesus' resurrection. It's also been commonly used in relatively modern fantasy, a few examples that immediately come to my mind being Edith Nesbit's The Phoenix and the Carpet, Dumbledore's pet Fawkes in the Harry Potter series, the life-restoring Phoenix Down in the Final Fantasy games, and the shape-shifting phoenix in Terry Pratchett's Carpe Jugulum.

What a phoenix looks like is never totally clear. Apparently, the Egyptians portrayed it as a stork-like bennu, and the Greeks and Romans as more eagle-like. Here are a few pictures that I found on the Internet:



The phoenix is also associated with the Persian Simurgh (also a character in the Xanth books) and two birds from Chinese mythology, namely the rooster-beaked Fenghuang and the Vermilion Bird of the South.



The former is the ruler of all birds, and the latter one of the Four Symbols found in Chinese astrology. The other three are the Dragon, the Tiger, and the Tortoise. And since I can't seem to get through a post these days without mentioning Oz, The Mysterious Chronicles of Oz gives the Original Dragon (who is introduced but not viewed onstage in Tik-Tok of Oz) the other sorts of animals as companions, only with a unicorn instead of a tiger. And that's a good transition into what I hope to talk about next week, which is the unicorn.
vovat: (Minotaur)
I haven't had quite as much time to read recently (and I've been spending a lot of the time I HAVE had on the computer), but I've still finished some books in this new year.

The graphic novel adaptation of The Colour of Magic and The Light Fantastic - Although I believe Sir Terry Pratchett isn't too keen on graphic novels (I remember reading a chat transcript where he said Detritus the Troll was probably too intellectual to enjoy them), some of his books have been adapted into the graphic format, and this take on the first two Discworld books wasn't bad, and was quite faithful to the book. There were some cases where good jokes from the text didn't work so well when brought over into the comic format, but they mostly kept in the scenes that would translate while leaving out the ones that wouldn't. The weirdest change was the removal of Trymon from The Light Fantastic, instead making Galder Weatherwax the villain of the piece, but it honestly didn't affect the story that much. And while the drawings weren't quite up to Paul Kidby's level, they were quite accurate, and I liked some of the artist's interpretations of weirder characters (like the iconograph imp).

The Eyre Affair, by Jasper Fforde - The first book in the Thursday Next series, which was recommended to me by [livejournal.com profile] rockinlibrarian. She must be particularly fond of stories about transportation between the real world and the worlds of literature, since she also suggested I read Inkheart. While that book's real world is more or less our own, though, Thursday Next's is one with cloning of prehistoric animals, time travel, vampires, and militant defenders of particular authors or literary devices. It's sort of a combination of mystery, science fiction, police procedural, parallel-Earth fiction, and a bit of fantasy. The only other book I can recall reading that combined so many different sorts of plots and genres was Dirk Gently's Holistic Detective Agency, by Douglas Adams (which also involves a famous work of literature being changed, in that case Samuel Taylor Coleridge's Kubla Khan, while it's Jane Eyre in Fforde's book). The odd mix sometimes seemed to be overreaching a bit, but it was coherent and engaging, and I'll probably read more of this series.

The Book of Three, by Lloyd Alexander - I'd had the Prydain series recommended to me as far back as elementary school, but I didn't actually read any of them until now. Maybe the fact that I found Disney's adaptation of The Black Cauldron rather unmemorable (about all I remember from it is Gurgi) contributed to my reluctance to read the books. I don't know. Anyway, I think the book was a bit slow-paced for such a short volume, and the characters initially came across more as archetypes than individuals. They did grow on me as the story progressed, though. I liked Eilonwy all the way through, and Fflewdur Fflam was amusing. Taran was kind of annoying, but I guess that's why he has to go through several more books of adventures before becoming High King (at least if the spoilers I've read are accurate {g}).

I also checked out The Annotated Brothers Grimm from the library, but that's not exactly the kind of book that's suited for reading straight through. I might have to add it to my Amazon wishlist, though.

Also, if I may briefly switch to a topic that doesn't involve books (at least as far as I know), check out this new Neko Case song.
vovat: (Bast)
You might have heard the probably apocryphal story of the woman who claimed that the Earth stood on the back of a giant turtle, and when asked by a professor what was under that, she replied, "It's turtles all the way down!" The idea of the world resting on a turtle is a common one in mythology, and one that Terry Pratchett adopted for the Discworld series. The best known is probably the model Pratchett uses, which originates in India, and has four elephants standing on the back of the turtle. I've heard of other primitive cosmologies where the world was supported by a giant fish or a lotus flower. Ancient Mesopotamian belief had a disc-shaped world floating in a cosmic ocean. Despite people trying to claim that the Bible refers to a spherical Earth, it actually makes reference to the world being a flat circle held up by pillars. Some cultures considered the world to be square or rectangular, but I don't know of any ancient society realizing it was spherical. The general idea seems to be that people figured there must be SOMETHING beyond the world we know, but had no way of fathoming what it might be, so they either went with something mundane (e.g., water), or something that (at least to us) comes across as rather absurd (like enormous animals). Later, however, the idea of a spherical Earth (which was most famously championed by the Greeks, but could possibly have been devised by other societies independently) came into prominence, and it seems like the majority of the early Church Fathers accepted it. There were exceptions, like the sixth century monk Cosmas Indicopleustes who decided the world we knew was the bottom of a rectangular box and drew a map to that effect, but I get the impression that they were the minority, at least among scholars. There was certainly no question among the educated people of Christopher Columbus' time that the world was anything but spherical; the idea that there was a strong flat-Earth contingent in fifteenth-century Europe is usually credited to Washington Irving, in his fictionalized account of the explorer. This was also after Europeans had begun sailing to the Southern Hemisphere (Marco Polo wrote the first known record of doing so), which some earlier thinkers had thought was impossible, on account of the equatorial regions being unbearably hot. Dante's Divine Comedy had it that there was only one small island in the Southern Hemisphere, located opposite Jerusalem. I tend to doubt that Dante actually believed this, any more than he believed Purgatory was an actual physical mountain, though; he was more likely just using unexplored territory as a convenient setting. A lot of ancient maps had a huge continent, known as Terra Australis, taking up almost all of the Southern Hemisphere. Early Northern visitors to Australia and New Zealand thought that these lands were part of the larger continent.

I have to wonder how a flat Earth would actually work. The idea that you'd fall off the edge was based on a mistaken notion of gravity, although I suppose a larger body beneath the Earth (like, say, an enormous turtle) might cause this to actually happen. With a planet that's simply a disc floating in space, though, would I be wrong in assuming that you'd just automatically walk around to the other side, resulting in a shift in perspective? It's something I've been wondering for some time now.

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