I'm on soul patrol
Jul. 27th, 2006 05:06 pmWhile out shopping on Tuesday, I saw a bumper sticker with a picture of Taylor Hicks and the words "Soul Patrol." The amusing thing was that it looked homemade. Apparently someone loved the guy and his self-hugging so much that they thought it was worth making their own bumper sticker.
Yesterday, I went with
bethje, her Uncle John, and her dog Dewey to Batsto and Tuckerton, and we walked around those places a bit. Dewey doesn't get out much, so it was nice that we could take him somewhere. And I probably should walk more in general, but it's a real pain during the summer. I hate sweating, and I sweated a lot during the walk in Batsto.
I had a dream last night that I went to a crooked mechanic, who basically just charged people and didn't do anything with their cars. The customer before me was, for some reason, Moe from The Simpsons. I don't remember if he actually talked or acted like Moe, but I somehow knew that was who it was. They not only charged him for simply looking at his engine without doing anything, but they somehow convinced him to buy some fishing equipment as well. Within the dream, I decided I would write an entry about the mechanic, but I was going to lock it so that nobody would see it and get offended. Now that I'm awake, I don't feel that this is necessary. {g}
Oh, one other thing that I was going to ask in my Sims-related entry yesterday is whether anyone reading this has played The Sims 2, and what they think of it. It's not something I'm likely to buy anytime soon, but if it's something I might enjoy, it could be something to suggest when people start complaining that they can't think of what to give me for my birthday or Christmas.
Yesterday, I went with
I had a dream last night that I went to a crooked mechanic, who basically just charged people and didn't do anything with their cars. The customer before me was, for some reason, Moe from The Simpsons. I don't remember if he actually talked or acted like Moe, but I somehow knew that was who it was. They not only charged him for simply looking at his engine without doing anything, but they somehow convinced him to buy some fishing equipment as well. Within the dream, I decided I would write an entry about the mechanic, but I was going to lock it so that nobody would see it and get offended. Now that I'm awake, I don't feel that this is necessary. {g}
Oh, one other thing that I was going to ask in my Sims-related entry yesterday is whether anyone reading this has played The Sims 2, and what they think of it. It's not something I'm likely to buy anytime soon, but if it's something I might enjoy, it could be something to suggest when people start complaining that they can't think of what to give me for my birthday or Christmas.
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Date: 2006-07-27 09:48 pm (UTC)So far, I have 2 of the expansion packs for that too. University, which is fun if you'd like to relive the college experience and get your sims ahead in life, and Night Life. The latter hasn't been particularly fun in terms of incorporating a downtown (it runs slow on my computer anyway), but it does add some interesting stuff into the game, including vampires and a matchmaker.
So yes, I do recommend Sims 2 as a huge Sims fan. There are big similarities, but also big enhancements. And you'll also play that for hours and hours on end.
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Date: 2006-07-28 09:57 pm (UTC)College gets them ahead in life? That's another way the game differs from real life, I guess. :P
What are some of the major differences between the first and second games, aside from the aging thing? I know the graphics are better, and I assume there are more items, but are there more options? And how difficult would you say it is to get anywhere?
Oh, and I have to say I'm intrigued by the idea of vampires in the game. {g}
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Date: 2006-07-31 04:54 pm (UTC)Overall, there's more to playing the game (without it being a lot more difficult) and it makes it more fun. It's like you can actually get into your sim's head a little in Sims 2, which I like.
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Date: 2006-08-01 02:18 am (UTC)Also, are the wants and fears automatically assigned, or does the player have some say in them? And what kinds of things do they want or fear?
(I'm asking too many questions, aren't I? :P)
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Date: 2006-08-02 07:44 pm (UTC)Wants and fears are actually mostly derived from their overall life aspiration. I think in the original Sims 2, you can choose from five (for example, there's a love aspiration, family aspiration, a wealth aspiration, etc.) So, if your sim has the family aspiration, one of their wants could be to have a baby and then they'd get a bunch of aspiration points for that. They'd get less points for calling a relative if that was a want, but it would still get them a few points and make their mood better (little actions add up in that way). Most fears are pretty rational, I find, including using a public toilet. :)
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Date: 2006-08-01 04:04 am (UTC)Link to Batsto!
Date: 2006-07-27 10:15 pm (UTC)And you felt tired, because you let Chips drag you everywhere. I didn't feel tired at all.
Re: Link to Batsto!
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Date: 2006-07-28 10:03 pm (UTC)aerarian rest stop
Date: 2006-07-28 04:59 am (UTC)Re: aerarian rest stop
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