There's nowhere to go but crazy
Aug. 22nd, 2006 03:53 pmI received the Future Bible Heroes album Memories of Love in the mail today. I chose to buy this album over some others that I might have wanted a little more because Amazon said it would ship immediately, and I wanted to get my order as quickly as possible without having to pay shipping charges. As it turned out, though, they shipped it separately anyway. I didn't have to pay any extra, though, so it's no big deal. The album is pretty cool, although far from my favorite record released by Stephin Merritt. I like "Lonely Days," "Hopeless," and "Real Summer" (the latter of which some of you might recognize from my summer mix CD). The lyrics to "Death Opened A Boutique" are pretty clever. I also quite like the cover art, which involves a lot of games and puzzles.
In other news, Bill O'Reilly apparently thought respondents to some poll were dumb for saying that they were more concerned about the economy than terrorism. Really, though, does the average person stand more chance of dying in a terrorist attack, or starving because they couldn't get a job? That's why it always annoys me when politicians are all, "National security and fighting terrorism are our TOP PRIORITIES!" They're important, certainly, but there are many other things that have much more of an impact on my day-to-day life. I guess if you're rich and powerful like O'Reilly, though (and his commercials SAY he's powerful, so why shouldn't we believe it? :P), there's no reason to be concerned about the economy.
I had a dream in which a temp agency offered me a job at a gas station. There was also another one that I wish I could remember better. There was some video game with a town in it. It reminded me of Animal Crossing, but the town was bigger.
Hmm, Animal Crossing is a game I haven't played in a long time. I was wondering today whether it would be preferable to live in an Animal Crossing town or a Sim neighborhood. It might take a little while to get used to living around talking animals, but I'm sure you'd adjust eventually. Besides, even the meanest animals don't come over to your house, nag you, walk in on you in the bathroom, clog your toliet, and leave in a huff because you're not entertaining them every single minute. A Sim can get a job with no tedious interviewing or anything. I'm sure I, personally, would never get promoted, since you have to make friends for that. I'd be guaranteed the initial $100 per day, though, I suppose. On the other hand, you can get money in the animal towns simply by shaking trees (although then there's a risk of bee stings) or selling the fruit that grows all over. I'm sure either one would be more fun than living in a game where monsters are likely to attack at any moment, which is the case with most of the games I play.
In other news, Bill O'Reilly apparently thought respondents to some poll were dumb for saying that they were more concerned about the economy than terrorism. Really, though, does the average person stand more chance of dying in a terrorist attack, or starving because they couldn't get a job? That's why it always annoys me when politicians are all, "National security and fighting terrorism are our TOP PRIORITIES!" They're important, certainly, but there are many other things that have much more of an impact on my day-to-day life. I guess if you're rich and powerful like O'Reilly, though (and his commercials SAY he's powerful, so why shouldn't we believe it? :P), there's no reason to be concerned about the economy.
I had a dream in which a temp agency offered me a job at a gas station. There was also another one that I wish I could remember better. There was some video game with a town in it. It reminded me of Animal Crossing, but the town was bigger.
Hmm, Animal Crossing is a game I haven't played in a long time. I was wondering today whether it would be preferable to live in an Animal Crossing town or a Sim neighborhood. It might take a little while to get used to living around talking animals, but I'm sure you'd adjust eventually. Besides, even the meanest animals don't come over to your house, nag you, walk in on you in the bathroom, clog your toliet, and leave in a huff because you're not entertaining them every single minute. A Sim can get a job with no tedious interviewing or anything. I'm sure I, personally, would never get promoted, since you have to make friends for that. I'd be guaranteed the initial $100 per day, though, I suppose. On the other hand, you can get money in the animal towns simply by shaking trees (although then there's a risk of bee stings) or selling the fruit that grows all over. I'm sure either one would be more fun than living in a game where monsters are likely to attack at any moment, which is the case with most of the games I play.