vovat: (wart)
Nathan ([personal profile] vovat) wrote2014-09-20 09:21 pm
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Dreaming in Simlish

I had a dream two nights ago about a video game with really good character graphics. There were life-like humans, dogs, cats, and even an iguana. You cycled through the looks like in the original Sims. As it was a dream, even though this was supposed to be a game, a lot of it just took place right in front of me. It's like my subconscious doesn't bother including details like screens and controllers. Then again, I've had so many dreams about trying to type on a keyboard and failing miserably that this was probably for the best. I think the game itself was a Mario Kart one, and even though messing around with the character design was the first thing I did, I wanted to play as a Mario character when I did the actual racing. I know you can race as a Mii in the Wii and Wii U installments, but I wonder why you'd want to when you could be a Mario character. Mind you, I've never liked rendering myself, even in simple formats. Since Mario Kart 8 and The Sims 4 both came out recently, that probably influenced the dream.

It's been a while since I've played The Sims 3, yet there's still part of me that thinks I should get 4. I doubt I will, though, at least not until the price goes down. What I've seen of it suggests that there isn't much of an advantage to it over earlier installments aside from improved graphics. Sims 3 finally let you freely wander around the neighborhood, which was the main thing I thought would improve Sims 2. On the other hand, the fact that most of the characters are under computer control means much less freedom over relationships and such. I was trying to develop somewhat of an ongoing story with my Sims 2 neighborhood. I also thought Sims 3 removed some of the challenge, particularly as far as building skills and making money were concerned. Some of the life goals seemed way too easy to achieve, while others were practically impossible. I noticed this with the goal of having multiple lovers at the same time, which would have been fairly easy in the original Sims (a Sim could have an affair when their significant other was on the property, as long as they weren't in the same room) and more difficult but still feasible in Sims 2. In Sims 3, two-timing was much harder. My main concern, however, is the same one I had when I obtained 2 and 3. I grew attached to the Sims I was controlling, and there was no way to carry them over to the next installment. Sure, I could (and did) make Sims with the same appearance and personality, but they didn't have any of their old memories. I understand that the technology wouldn't allow such transfers, but it basically meant playing a new game would erase everything I'd achieved in the last one.

I probably should spend at least some of my free time writing, since there's an Oz story I'm supposed to be editing. It's easy to plan these things out, but hard to get down to doing the actual work. I do write WordPress posts, but that seems like much less of an accomplishment. I did watch Tangled last night, but since I already wrote a post about it, I'm not going to do another one.